I think that the :
""export for ActionScript" box checked, but
unckeck the "export in first frame" box"
is probably the best way to do it.
----- Original Message -----
From: "John Johnston" <[EMAIL PROTECTED]>
To: "Flash Developers List" <[EMAIL PROTECTED]>
Sent: Friday, October 17, 2003 10:30
AM
Subject: [fugli] Re: Preloaded and the sound
object
>
> Here's another thought (but not as sweet): if you didn't want to do
> that, alternatively you could place the sound in the timeline (say from
> frame 2), leave the "export for ActionScript" box checked, but unckeck
> the "export in first frame" box. That way, you can include the 60k in
> your preload and still control the sound using the sound object.
> jj
>
> On Thursday, October 16, 2003, at 06:59 PM, Heshan wrote:
>
> > yep, i had that problem too, i think there is nothing much you can do
> > except
> > loading the .mp3 file
> > and stream it, so the user wont have to wait till the whole 60k is
> > loaded to
> > start the audio
> >
> > Hesh
> >
> > ----- Original Message -----
> > From: "michael" <[EMAIL PROTECTED]>
> > To: "Flash Developers List" <[EMAIL PROTECTED]>
> > Sent: Thursday, October 16, 2003 4:52 PM
> > Subject: [fugli] Re: Preloaded and the sound object
> >
> >
> >> load it from an mp3 file.... use this code (below) :
> >>
> >> //load up a track
> >> track= new Sound();
> >> track.loadSound("knightrider.mp3",true);
> >> track.start(cue, 1)
> >>
> >>
> >>
> >>
> >> ----- Original Message -----
> >> From: "Jason Bayly" <[EMAIL PROTECTED]>
> >> Newsgroups: fugli
> >> To: "Flash Developers List" <[EMAIL PROTECTED]>
> >> Sent: Thursday, October 16, 2003 4:35 PM
> >> Subject: [fugli] Preloaded and the sound object
> >>
> >>
> >>> Hi All,
> >>>
> >>> I have a flash piece where i have a sound file playing over multiple
> >> scenes.
> >>> In order to do this i have had to use the sound object as below..
> >>>
> >>> // start playing the music, this is on the first frame of the first
> > scene
> >> of
> >>> the preloader....
> >>> mySound_sound = new Sound();
> >>> mySound_sound.attachSound("circusmusic");
> >>> mySound_sound.start();
> >>>
> >>> This sound file is about 60K currently and is set to load on the
> >>> first
> >> frame
> >>> in the linkage settings dialouge. So what happens is the entire
> >>> sound is
> >>> loaded before the preloader starts playing... Hence the user on a 56K
> >> modem
> >>> has to wait even before seeing the preloader info etc.. Which isnt a
> > great
> >>> soltuion.. If i disable the option "load on first frame", the sound
> >>> dotn
> >>> play at all.
> >>>
> >>> Can anyone think of another way to get the sound playing without
> >>> forcing
> >> the
> >>> user to wait and watch a blank screen for 15secs etc??
> >>>
> >>> TIA
> >>>
> >>> Jason
> >>>
> >>>
> >>>
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