Hi Steve

I'm not sure if your post was in response to mine or not.

Can I ask a few questions

Does the HTML prototype determine functionality, or 
appearance/navigation? 

Does it show/allow functionality not uncovered in the requirements 
gathering/wireframe process?

If you change the prototype, do you change the wireframe, or have you 
thrown the wireframe away by this time?

I find overlaying HTML layout on a "wireframe" functional skeleton very 
easy with FB3, so why delay the coding/DB design?

Cheers

Richard
Steve Nelson wrote:
> FLiP may feel a little confusing at first because it feels like 
> sometimes you're
> doing things backwards. Hear me out....
> 
> Design the database last.
> 
> Don't sign off on the wireframe. Instead sign off on the prototype.
> 
> Build the ENTIRE prototype before your touch a line of CFML.
> 
> Let the client get touchy feely about the prototype
> 
> Let them go on and on and on (Don't do this for free, charge them.) 
> until they
> say "THAT'S IT! THAT IS WHAT I WANT!"
> 
> When they say that, move on to fusedocs, fusecoding and database.
> 
> Building the prototype could take days, weeks, even months. But when you 
> finish,
> the application will be exactly what the client wants. During that time 
> you
> generally do not need a staff of a dozen programmers, what you need are
> $15-20/hour pure HTML programmers. For those guys, HTML coding does not 
> take a
> long time.
> 
> Give this process a try, it's weird, but it REALLY works!
> 
> In the words of the great Dr. Seuss
> 
> You do not like them.
> So you say.
> Try them! Try them!
> And you may
> Try them and  you may, I say.
> 
> Steve Nelson
> 
> Richard Tugwell wrote:
> 
> > Hi
> >
> > I'm late in this thread, but I may be missing something. It seems that
> > wireframes are used to find out what the client requirements are as
> > regards the navigational and functional architecture of a site is
> > concerned. The output from the wireframe stage, or some other stage
> > should be a signed-off functional specification, (with some caveats
> > about changes made later in the process). Some clients are better than
> > others at providing input to this stage. Some other requirements are
> > gathered otherwise (DB model for example) from more other methods such
> > as use case modelling E/R and various other modellling techniques.
> >
> > I always thought an HTML prototype ONLY showed people what the site
> > would look like within that already "accepted" architecture. If clients
> > start changing requirements at this prototype stage, then you have
> > problems - back to wireframe. I can also sympathise with people who
> > think that HTML coding takes longer than all the other stuff. It can
> > take longer, because HTML formatting is a pain, and the client will
> > always be wanting to make "little" changes which are very time
> > consuming. I tend to do functional coding, based on a signed-off
> > functional specification in parallel with the prototype touchy feely
> > bit.
> >
> > I try and make sure that design wise the site appearance is as much as
> > possible separated from the functionality. Fusebox 3 is a great help
> > here for me withthe api and nested layouts. If the client says "menu
> > down the left side" instead of "menu across the top" no problem.
> >
> > I have been involved in software development projects for 25 years, now
> > doing website stuff as a kind of hobby, but it is obvious that we always
> > have the same problems. Most methodolgies acknowledge that requirements
> > cannot be specified absolutely at stage one. However every project has
> > to be managed on it's merits, and it is not possible to generalise and
> > say that prototyping takes 60% etc etc. I think the phases of Flip are
> > appropriate, but we cannot always be prescriptive about things
> >
> > Off the top of my head thoughts - this topic will run and run, there is
> > no absolute answer
> > Steve Nelson wrote:
> > > > I am creating Montreal's CFUG website right now and this is the first
> > > > project I am using the FLiP process.  I have done the wireframe and now
> > > > I am
> > > > on to the prototype.  One of the people I work with who does the HTML
> > > > integration always tells me I should program only after having the first
> > > > template because coding HTML takes so long compared to programming.
> > > > What do
> > > > you say to a person like that?
> > >
> > > Race them.  Say: "Let's pick one template, you build the CFML and the
> > > Database
> > > THEN build the HTML interface that we will 'slap' on, I'll build just
> > > the HTML.
> > > Whoever finishes first wins and we'll do it that way."
> > >
> > > Then tell them that you could show both versions to the client and 99%
> > > of the
> > > time the client won't see the difference. But will understand the
> > > application
> > > enough to tell you they want something slightly different.
> > >
> > > Steve Nelson
> > >
> > >
> > >
> >
> 
> 
> 

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