I agree.  In this situation you either teach HTML people a little CF or CF
people a lot of HTML :-)  I prefer the HTML people learning a bit of CF but
that is not always easy :-).

----- Original Message -----
From: "Scott Sauer" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, June 10, 2002 10:30 AM
Subject: RE: FLiP and Prototyping


> I've found FB3 itself very useful for creating the "prototype". With an
HTML
> only proto, you hardcode links to other HTML pages. When a client changes
> his/her mind you then have to either go back through the HTML code and
> re-link all your HREFs or do a massive search and replace and hope all
goes
> well. XFAs make it so easy to change exit points... why not use FB3 to
mock
> up a front end? Only create dsp_pages! Also for a mocked front-end using
> just HTML, every page is jammed with the same HTML "framework code" which
is
> also a big crap in your cornflakes when the client wants the whole site to
> look a little different.  Using FB3 as your prototyping tool allows the
use
> of a single layout file... or with a small conditional you can show the
> client 2 or 3 versions of layouts. Once the feely-touchy stuff is done,
your
> switch pages are done, your directory structure is done, and your
dsp_pages
> are done!
>
> It's been working for me, so I thought I'd toss it out to the rest of you.
>
> Scott
>
> -----Original Message-----
> From: John Jonathan Kopanas [mailto:[EMAIL PROTECTED]]
> Sent: Monday, June 10, 2002 7:46 AM
> To: [EMAIL PROTECTED]
> Subject: Re: FLiP and Prototyping
>
>
> I definitely agree that one method does not work for all clients.  For
some
> clients wireframe won't cut it but for the ones that are happy working
with
> wireframe and continue adding more information to it then why stop them.
> Don't progress to the next stage until there is a slow/stoppage in
> information gathered from client.  Why tell the client: "ok, you have a
lot
> of great ideas but don't tell me about all the fields you want just yet,
let
> me build the HTML prototype and then you tell me".  One of the reasons
> people build sites is to get info from clients.  Might as well get them
> whenever, or as soon as, you can.
>
> But yes, it all depends on your client.  Don't force them to do something
> they are not comfortable with for to long.
>
> > Boy this gets everyone talkin!
> >
> > I suspect that I agree with JJK on this. I prefer the wireframe part of
> > the process to include a lot more real functional concepts, and the
> > ability to gather the functional requirements. Again it depends on the
> > client, but also on your ability to educate the client in the process.
> > Some people will be more or less comfortable dealing with functional
> > concepts, others will have to see the rollovers and the layout before it
> > clicks. I know it goes against the grain, but I think you have to adapt
> > the methodology depending on the people involved. Not all the clients I
> > have worked with are naive when it comes to specifiying requirements. We
> > always accept however that we cannot know all the requirements when we
> > start building. This is what happens in most of the software projects I
> > work with, not just website design, so you have to factor in
> > requirements change once you start building. I don't think it
> > necessarily saves time to try and nail of all the functional
> > requirements with an HTML prototype
>
>
>

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