On Sat, Nov 23, 2002 at 10:57:00PM -0600, fvwm-bug wrote:
> FVWM Bug Tracking notification
> 
> new message incoming/961
> 
> Message summary for PR#961
>       From: [EMAIL PROTECTED]
>       Subject: duplicate sounds when using FvwmEvent
>       Date: Sat, 23 Nov 2002 22:57:00 -0600
>       0 replies       0 followups
> 
> ====> ORIGINAL MESSAGE FOLLOWS <====
> 
> Full_Name: Norvell Spearman
> Version: 2.5.4, fvwm-snap-20021122
> CVS_Date: 
> OS: Mandrake Linux 8.1, kernel 2.4.18
> X_Server: 4.1.0
> Submission from: (NULL) (64.185.2.4)
> 
> 
> When using FvwmEvent with esd/esdplay, I sometimes get two sounds (slightly
> asynchronous) for one event.  Invoking FvwmEvent in FvwmAudio compatibility
> mode seems to fix this problem --- that is, I can't reproduce it when in
> FvwmAudio compatibility mode.  The following is from my .fvwm2rc file when
> using FvwmEvent
> 
> ########
> AddToFunc StartFunction
> +       I       Module FvwmEvent
> *FvwmEvent:     Cmd "Exec esdplay"
> ########
> 
> Adding a ``*FvwmEvent:    Delay 5'' doesn't help.  When in FvwmAudio
> compatibility mode, I have the following in my .fvwm2rc file
> 
> ########
> AddToFunc StartFunction
> +       I       Module FvwmAudio
> 
> *FvwmAudio:     Cmd esdplay
> ########
> 
> If you need more details let me know.  Thanks.

What are the events you get multiple times?   It may be necessary
to filter some events, for example when you a raise a windoe with
its transients, you get one event for each window that was raised,
not just one.  I can hardly believe it does not show the same
behaviour as it is virtually the same code being executed.

Bye

Dominik ^_^  ^_^

 --
Dominik Vogt, [EMAIL PROTECTED]
Reply-To: [EMAIL PROTECTED]
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