Hi! The new argb visuals introduced by xorg have a serious drawback, namely, they don't work correctly unless the toplevel window has an ARGB visual.
With my limited knowledge, I'd say this is a design problem within Xorg, but I seem to be alone with that notion. This means that each and every window manager needs special support just to support ARGB in client windows. Here is a small patch I wrote that implements such support for fvwm: http://data.plan9.de/fvwm-2.5-argb-visual.patch What it does is "simply" check wether the client window has an ARGB visual and, if yes, creates the frame window in the same visual. Nothing else should be changed by this patch. The only relevant problem I see is the "detecting" part, as xlib gives no indication about alpha channels (would need to use XRender just for that), so it assumes that 32 bit TrueColour means there is an alpha channel (one could check bits_per_rgb or so to be <= 8, which means something weird is certainly going on, as 3*8 leave s8 bits unaccounted for). The other small uncleanlieness is the hardwired -1 for the pixel values, but that should hardly create any problems (all bits set boil down to opaque white - its not visible anyways, and is guarenteed to exist in such visuals). I was not sure what to do with the patch, I wrote it mainly for testing some things (not being a transparency geek myself), so I thought I'd send it to you to decide what to do with it :) Thanks for your attention, and thanks for maintaining fvwm2 :) -- The choice of a -----==- _GNU_ ----==-- _ generation Marc Lehmann ---==---(_)__ __ ____ __ [EMAIL PROTECTED] --==---/ / _ \/ // /\ \/ / http://schmorp.de/ -=====/_/_//_/\_,_/ /_/\_\ XX11-RIPE