On Thu, Feb 02, 2006 at 09:11:40AM +0100, Dominik Vogt <[EMAIL PROTECTED]> 
wrote:
> >    http://data.plan9.de/fvwm-2.5-argb-visual.patch
> 
> Small to medium sized patches can be sent directly to the mailing
> list.  That makes life for us much easier:

Will do next time.

> > The other small uncleanlieness is the hardwired -1 for the pixel values,
> > but that should hardly create any problems (all bits set boil down to
> > opaque white - its not visible anyways, and is guarenteed to exist in such
> > visuals).
> 
> But doesn't this change break normal (non-ARGS) 32 bit TrueColor
> visuals?

Sure, but is there reason to believe such weird beasts exist?

One could improve the test by checking wether all masks or'ed together are
less than 32 bit.

However, I just had a look at xlib, and it detects argb visuals simply by
comparing the depth against 32 (without any further tests, even):

      if (dp->depth == 32 && getenv ("XLIB_SKIP_ARGB_VISUALS"))

So this seems to be the expected way to detect those visuals at the
moment.

-- 
                The choice of a
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      ----==-- _       generation     Marc Lehmann
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