Hi,

I have added the gb.sdl.sound component to my program.

My program runs for a short time and then gambas crashes with signal 11,
what was the correct way to get useful info out of the core files it 
dumped?
I cannot find it...

Music.Load() failes to load _any file_ I supply.

Error: "Unable to load WAV file" not very informative...

My pulseaudio setup could be the problem maybe, but getting something 
from the core files would be nice.

Thanks.
Ron_2nd.




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