> You don't need all those Draw.Begin and Draw.End:
> 
> "A Draw.Begin on the drawing area is automatically called before raising
> the event, and the drawing is clipped to the area to be redrawn.
> Draw.End will be automatically called after the event." (Wiki)
> 
> So, just do
> 
> iAct = 1
> drawArea.Refresh
> 

Not for Cached drawing areas! They act like Pictures.

Regards,

-- 
Benoît Minisini

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