Hi,
I'm using opengl for 2D Projektion with textures. running following code rises me an error: "Speicherzugriffsfehler(11)" (which means sth. like memory-access-error) > Dim xx1, xx2 as Image > > Dim textures as new Integer[2] > > gl.MatrixMode(gl.PROJECTION) > gl.LoadIdentity > gl.Ortho(0, screen.Width, screen.Height, 0, 0, 1) > gl.MatrixMode(gl.MODELVIEW) > gl.Disable(gl.DEPTH_TEST) > gl.Enable(gl.TEXTURE_2D) > > textures = gl.GenTextures(2) > > xx1 = Image.Load("xx1.png") > Gl.BindTexture(Gl.TEXTURE_2D, textures[0]) > Glu.Build2DMipmaps(xx1) ' this is where the error appears > > xx2 = Image.Load("xx2.png") > gl.BindTexture(gl.TEXTURE_2D, textures[1]) > Glu.Build2DMipmaps(xx2) > > Gl.TexParameteri(Gl.TEXTURE_2D, Gl.TEXTURE_MIN_FILTER, Gl.LINEAR_MIPMAP_NEAREST) > Gl.TexParameteri(Gl.TEXTURE_2D, Gl.TEXTURE_MAG_FILTER, Gl.LINEAR) Thank you v. m. for help, Piet ------------------------------------------------------------------------------ Monitor your physical, virtual and cloud infrastructure from a single web console. Get in-depth insight into apps, servers, databases, vmware, SAP, cloud infrastructure, etc. Download 30-day Free Trial. Pricing starts from $795 for 25 servers or applications! http://p.sf.net/sfu/zoho_dev2dev_nov _______________________________________________ Gambas-user mailing list Gambas-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gambas-user