> ...because we have to destroy also the audio context: > > Alc.DestroyContext(AudioContext) >
That was what I suspected, I just couldn't find the function (!?) to do it, and thus I assumed it is done along with other destroy functions. Jussi ------------------------------------------------------------------------------ _______________________________________________ Gambas-user mailing list Gambas-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gambas-user