Le 22/12/2015 12:06, martin p cristia a écrit :
>
>
> El 22/12/15 a las 04:43, gambas-user-requ...@lists.sourceforge.net escribió:
>> Le 21/12/2015 21:00, martin p cristia a ?crit :
>>>> Hi:
>>>> Is vertex array and VBO in the agenda for the OpenGL component?
>>>>
>> It needs a volunteer to implement it.
>>
>> -- Beno?t Minisini
> I can do the hard work, if you're ready to face 100 emails of questions
>

The opengl component is written in C, and is just a direct interface to 
the OpenGL API, except for images that are handled the Gambas way.

If you know C, and OpenGL, it should not be difficult...

-- 
Benoît Minisini

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