Hi Richard, You can make internet playable games with C++, C#, and Visual Basic. The library that gives you all the majic is DirectX DirectPlay in Windows. In Linux SDL does have some kind of Network API which allows for online gaming, but never looked in to it much. If Java was your language I think the NIO.jar lib would be the place to work on networked gaming. In short most languages have a way to do it. Just a matter of using the right tool for the job.
Richard Bennett wrote: > well I think I am going to stick with C++ instead of learning the C# > language right now, but that's not to say that I won't eventually try and > learn it. But if you can make internet games with C++ I don't know if it > would be worth it to learn C# or not. > BEAN > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.