I doubt that we will ever see those games released. I mean, they've been 
talked about for years now, and nothing's happened.
----- Original Message ----- 
From: "shaun everiss" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, May 31, 2006 10:21 PM
Subject: Re: [Audyssey] New Blind Adrenaline game survey


> there is flight commander and starbase defender.
> The programmer for the latter title said he was really bussy but that
> if he had around 6 weeks it would be finnished.
> I havn't mannaged to contact the other one he could not be reached.
> Its a shame, both of those would really have rocked.
> At 11:42 AM 6/1/2006, you wrote:
>>I can think of at least two attempts to make a flight-style game for us.
>>Neither one of them was ever completed. I hope somebody eventually pulls
>>that off for us. Even a two-dimensional space arcade game like Asteroids 
>>or
>>a neat action space trading/combat game would be great.
>>Michael Feir
>>Creator and former Editor of Audyssey Magazine
>>1996-2004
>>E-mail: [EMAIL PROTECTED]
>>
>>----- Original Message -----
>>From: "Tom Randall" <[EMAIL PROTECTED]>
>>To: "'Gamers Discussion list'" <gamers@audyssey.org>
>>Sent: Wednesday, May 31, 2006 7:36 PM
>>Subject: Re: [Audyssey] New Blind Adrenaline game survey
>>
>>
>> > Hey Che and all.
>> >
>> > Boy that is a tough choice, however I think it would be cool to see the
>> > copter game, so far as I know there are no flying games out there for 
>> > us,
>> > but I agree you might have to work up to that one.
>> >
>> > Best regards,
>> >
>> > Tom
>> >
>> >
>> > -----Original Message-----
>> > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] 
>> > On
>> > Behalf Of Che
>> > Sent: Wednesday, May 31, 2006 3:25 PM
>> > To: Gamers Discussion list
>> > Subject: [Audyssey] New Blind Adrenaline game survey
>> >
>> >
>> >  Booga booga kids,
>> >  As I wind down the beta programming for Rail Racer, I am considering
>> > gathering resources for the next release from Blind Adrenaline.  Here 
>> > are
>> > the three games I am considering at this point:
>> > 1.   Kickboxer - A fighting game where two players meet over the 
>> > internet
>> > to
>> >
>> > beat each others brains out.  Like rail racer, this game allows use of 
>> > the
>> > mouse or joystick to input various combinations against your opponent.
>> > For
>> > instance to pull off a roundhouse kick, you may need to move your
>> > controller
>> >
>> > left, then right and hit the second button.  There will be lots of 
>> > combos
>> > like this that willl need to be mastered to be an effective fighter.
>> >
>> > 2. Head to Head football - A football simulation allowing two players 
>> > to
>> > go
>> > at it on the gridiron.  This also will be internet ready, and will 
>> > include
>> > season results posted to the web, so we can hold tournaments and the 
>> > like.
>> > Besides a full playlist to simulate coaching, I plan on including the
>> > ability to control individual players to some extent during a play.
>> >  The way I envision it, folks can set up their own leagues, and play an
>> > entire season of NFL football, with any teams not claimed by humans 
>> > being
>> > played by the computer.
>> >
>> > 3. Gunship - A helicopter fighting simulation modeled after the Apache 
>> > A64
>> > attack helicopter.  The Apache is currently the baddest helicopter on 
>> > the
>> > planet, capable of holding a large amount of various missiles for tank
>> > killing, troop slaying, and target bombing.  In addition the Apache has
>> > one
>> > of the most advanced targeting systems known to man with the TADS 
>> > system,
>> > and all of this will be integrated into the simulation, along with the
>> > fearsome chain gun mounted on the front of the chopper.
>> >
>> >  I am curious what players out there are most interested in of these 
>> > three
>> > games.
>> >  The games are pretty much listed in ascending order of complexity, and
>> > therefore development time, with Gunship being far more complex than 
>> > the
>> > other two games.  If I go with Gunship, you can expect an extended wait 
>> > on
>> > the release of the simulation, as I used to be a hard core flight
>> > simulation
>> >
>> > player when I could see, and I plan on bringing a high level of 
>> > intensity
>> > to
>> >
>> > this game.
>> >  Please let me know what you think, and which game you would prefer.
>> >  Thanks,
>> >  Che
>> > Blind Adrenaline Simulations
>> > Games by one of us, for all of us. http://www.blindAdrenaline.com
>> >
>> >
>> > _______________________________________________
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