Hi, Ari.
I certainly haven't forgotten about the various tunnels etc in Mario. If 
I do it it certainly will take a long time to make.
However, that isn't the game we are talking about now so enough said.


ari wrote:
> Hi Che,
> I'm sad to say this, I know it's a space, installer, and resources issue,
> but what annoys me about some accessible games, especially a game like Tank
> Commander, I was extremely disappointed about that their were only 6 levels.
> Developers, particularly Tank Commander, should really bring out expansion
> packs, more levels and more features. I hope whoever develops Mario will not
> forget the fact that in the original game their were tunnels that you could
> fall through which would transport you to all kinds of new fascinating
> worlds. I think on average, sighted games have about 20 levels at least, and
> the great thing for them is that they can just go and snap up hot new games
> every week! It is sad that the accessible games market is so small, because
> it would have been cool if developers could make enough money out of games
> to devote themselves full-time to developing them. It is unfortunate that
> most developers do AG's as a part-time thing.
> Ari
>
>
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