Hi, Ari. I certainly haven't forgotten about the various tunnels etc in Mario. If I do it it certainly will take a long time to make. However, that isn't the game we are talking about now so enough said.
ari wrote: > Hi Che, > I'm sad to say this, I know it's a space, installer, and resources issue, > but what annoys me about some accessible games, especially a game like Tank > Commander, I was extremely disappointed about that their were only 6 levels. > Developers, particularly Tank Commander, should really bring out expansion > packs, more levels and more features. I hope whoever develops Mario will not > forget the fact that in the original game their were tunnels that you could > fall through which would transport you to all kinds of new fascinating > worlds. I think on average, sighted games have about 20 levels at least, and > the great thing for them is that they can just go and snap up hot new games > every week! It is sad that the accessible games market is so small, because > it would have been cool if developers could make enough money out of games > to devote themselves full-time to developing them. It is unfortunate that > most developers do AG's as a part-time thing. > Ari > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.