Hi, Phil. I'll keep your suggestions in mind. Thanks.
Phil Vlasak wrote: > Hi Tom, > I just played my first game of Monty and I think you did a great job! > Now with the praises over with, I did find a few things annoying. > I liked the other version look ahead key for things such as walls and doors. > Now, when you hit a door or wall you get the character scream and also Kate > saying what you ran into at the same time, so it is hard to tell what you > hit. > Either you should have a second of silence in the wall and door file before > Kate talks or, > I suggest you place a near object next to a wall or door so Kate would say, > near door or near wall when one step from it. > When you walk over the metal I do not know if I should go up or down. > How about a holding hot key that will tell you what you are holding, > such as metal ladder below. > When you hit the down arrow it could switch to metal ladder and when > reaching the bottom it could say metal ladder above. > Another idea would be to have x as and examine level key. > For example, it could say, > wall dirt dirt dirt ladder up dirt dirt dirt water water dirt dirt wall > scanning the objects and openings from left to right. > All in all, an excellent start! > Phil > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.