I agree with this as well, but on the other hand, I understand why devs 
really can't put such a large game together.

I, for instance, would love a RPG.  I was so excited at the concept of 
Castle quest.  I expected my hopes to be dashed, and I was right when 
development of this game ceased.  A game like I want, would take many devs 
working together and a lot of time, hard work, not to mention creating a 
good story line.  RPG's are so complex, and unfortunately, I don't think I 
will see one.  I wish I could play final fantasy, or ever quest.  I have a 
friend who is playing this awesome game, Fable. I wish I could play that 
too.  However, the work, setting up story line, having scenes, then all the 
fighting that you could encounter on your travels.  Deciding too, weather it 
was a first person, or turn based.  Then, deciding if you wanted to have the 
main character in the game have other computer controled players join your 
group.  Things like that.  It is awesome, but tough to code.


Kellie and my loveable Lady J.
Work is for people who don't know how to fish
msn, [EMAIL PROTECTED]
aim sionnain74
skype, sabrielle

----- Original Message ----- 
From: "ari" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, June 24, 2006 12:40 PM
Subject: Re: [Audyssey] thoughts on monty


> Hi Che,
> I'm sad to say this, I know it's a space, installer, and resources issue,
> but what annoys me about some accessible games, especially a game like 
> Tank
> Commander, I was extremely disappointed about that their were only 6 
> levels.
> Developers, particularly Tank Commander, should really bring out expansion
> packs, more levels and more features. I hope whoever develops Mario will 
> not
> forget the fact that in the original game their were tunnels that you 
> could
> fall through which would transport you to all kinds of new fascinating
> worlds. I think on average, sighted games have about 20 levels at least, 
> and
> the great thing for them is that they can just go and snap up hot new 
> games
> every week! It is sad that the accessible games market is so small, 
> because
> it would have been cool if developers could make enough money out of games
> to devote themselves full-time to developing them. It is unfortunate that
> most developers do AG's as a part-time thing.
> Ari
>
>
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