Tom, In most old school games, there really wasn't a restriction on a pattern of jumping, except for your height. When playing Mario, you could say jump to the right, then hold down left as you reached the highpoint of the jump, and theoretically land right back where you started. Not really realistic, but definitely classic. You could also jump straight up by pressing the jump button, but then tap right and move slightly to the right. That was the way James put it in originally, but as I haven't played the demo yet, I can't comment on which is better--your method, or his.
Ryan -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Saturday, June 24, 2006 6:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] Monty jumping. Hi. Technically, that is not a bug, but I am looking for ways to reform the jumping. How about just jump by pressing space? And it will jump in the direction you are facing? Brandon Cole wrote: > That is indeed correct, Liam. Right now, it is as if the space bar > prepares you for a jump. You could hit the space bar, wait thirty > seconds, then hit an arrow key, and you'll jump. Tis a bug, I say, and > I'm sure it shall be squashed in due time. > _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.