Hi Tom,
I think James is more of a programmer than a sound designer. I could say the 
same for David Greenwood and my old friend Carl Mickla.
Carl  liked to develop our games without sound effects so he put words in 
where the sounds should go.
  It was my job to add the sounds in, and in a lot of times that effected 
the play of the game.
Carl was right in that the triggers and functions need to work correctly 
before any sound playing is added, but I try to do both at the same time.
A lot of people ordered Raceway based on the sounds and features in the 
trailer, so maybe you could use them?
sincerely,
Phil


----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, October 06, 2006 9:15 AM
Subject: Re: [Audyssey] Raceway, news, plans, and updates.


> Hi Phil,
> I don't know, but when I got Raceway and asked for the sounds I got a
> big zero from Alchemy, AKA James North, so I've been left digging and
> looking around for the sound effects.
> Not only that the source code for Raceway is basicly in two different
> versions of VB. He originally began the game in VB 6, he stopped, and
> started over in VB.NET, and it is all a bit of a mess at this point.
> What I am doing is simply rewriting the entire mess from scratch since
> the two different languages plus neither is anything looking like
> complete needs to just be redone.
>
> 

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