Hi all and Jim, This week I thought I would make up a new sound theme for Mach1 racing when I discovered an "Oh so lovely" bug in the game. It appears for some reason the game only likes the wav files supplied with the game and absolutely nothing else. Most of the effects are 11000 KHZ 8 byt mono which I would hope to have something of a bit higher quality. Anyway, I started by remaking the voice files by using Neospeech Paul for the game voice, and the game blew up. I then took the approach Jim has the wav format set to look for only 1000 KHZ 8 byt files so I changed my voice files over to that format, dropped them in, and same problem. Big big crash. I can theorise why this is happening, but I am confused as to why Jim would do such a thing. I am guessing the game is specifically checking for size or byt rates, etc and if that is the case there is no reason to do so. DirectX 8 and 9 can automaticly detect that info and adjust accordingly. Jim can you tell me why my files are being rejected, and what I have to do to make mach1 except my files? If I can even do it without your source?
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