Cool trivia and thanks for the rules. Ken Downey President DreamTechInteractive!
And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. ----- Original Message ----- From: "Phil Vlasak" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Sunday, October 08, 2006 2:40 PM Subject: [Audyssey] BG Boggle ruels > Hi Folks, > I just got my copy of BG Boggle and did not know how to play, so I looked > up > instructions on the internet. > I think the BG version does not have a time limit and you are just trying > to > find as many words as possible, but the rest of the rules apply. > Boggle Rules > from Wikipedia, the free encyclopedia > http://en.wikipedia.org/wiki/Boggle > Boggle is a word game designed by Allan Turoff > and trademarked by Parker Brothers / Hasbro, Inc. > > > Rules > > Play begins by randomizing a tray of 16 cubical > dice, by shaking. Each has a different letter printed on each of its > sides. > The dice settle into a four by four tray such that only the top letter of > each cube is visible. After they have settled into the grid, a > three-minute > timer is started and all players simultaneously begin the main phase of > play. > > Each player searches for words that can be constructed from sequentially > adjacent letters. Adjacent includes horizontally, vertically, and > diagonally > neighboring letters. > Words must be at least three letters long, may include singular and plural > (or other derived forms) separately, but may not use the same letter cube > more than once per word. > The players record all words found by writing on their private sheets of > paper. After three minutes have elapsed, all players must > stop writing and the game enters the scoring phase. > > Note that one cube is printed with Q U. This is because > Q is (almost) always followed by U in English words > . If there was a 'Q' in Boggle, it would have to appear next to a 'U' to > be > usable. To give players a chance to use the Q more frequently, > Q U is provided > as a single letter tile. However, for the purposes of scoring 'QU' counts > as > two letters: squid would score two points (for a five-letter word) but is > formed from a chain of only four cubes. > > Each player reads off his or her list of discovered words. If two or more > players wrote the same word, it is discarded from all players' lists. Any > player > may challenge the validity of a word, in which case a previously nominated > dictionary is used to verify or refute the word. For all words remaining > after > duplicates have been eliminated, points are awarded based on the length of > the word. The winner is the player whose point total is highest. Any ties > are > typically broken by count of long words. > > The National Scrabble Association > maintains an Official Scrabble Players Dictionary (OSPD) that is suitable > for Boggle. This dictionary focuses on including all variant forms of all > words, up to eight letters in length. For words with multiple meanings, > only > a single meaning is given to support the validity of the word. The OSPD is > now in > its fourth edition (OSPD4), which is widely available in book stores. > Since > the third edition, the OSPD has excluded words that are racially > offensive. > > Word Length- Points > 3 letters 1 > 4 letters 1 > 5 letters 2 > 6 letters 3 > 7 letters 5 > 8plus letters 11 > > Strategy > > . Given the limited time, it is useful to memorize common sets of > anagrams > . For example, when one spots the word tea, one instantly checks for the > presence of eat, ate, and eta, rather than waiting to stumble across them > later. > > . Before writing any words, one should scan the tray for the letter s and > the combinations ed, er, and ing. Being aware of the possibilities often > allows one to find words in groups. For example, the word head can lead to > heads, headed, header, headers, heading, and headings. > . Other useful combinations include ier, est, iest, able, ible, less, > ness, > ight, tion, and many others. > . In a game of many players, it is relatively less beneficial to hunt for > common words, because only unique words count. At times two players with > long lists of common words will wipe each other out, handing the victory > to > a third player with a short list of unusual words. > > Trivia > . Using the sixteen cubes in a standard Boggle set, the list of longest > words that can be formed includes Inconsequentially, Quadricentennials, > and > Sesquicentennials, all seventeen letter words made possible by Q and U > appearing on the same face of one cube. > > ----- Original Message ----- > From: "djc" <[EMAIL PROTECTED]> > To: <gamers@audyssey.org> > Sent: Tuesday, October 03, 2006 12:17 AM > Subject: [Audyssey] Fwd: Release of BG Boggle 1.0 > > > This just came in. > > *********** BEGIN FORWARDED MESSAGE *********** > > On 10/3/2006 at 10:55 AM Ian Humphreys <[EMAIL PROTECTED]> wrote: > >>Hi, >> >>Ian Humphreys from Spoonbill Software here. You are receiving this email >>because you have previously requested a Blind gamers game. This is to >>announce the release of Blind gamers Boggle 1.0 - BG Boggle for short. >> >>BG Boggle is the accessible version of the popular word game where you >>make as many words as you can from the sixteen letter cubes arranged in a >>four by four grid. It is suitable for both blind and visually impaired >>players, and like all Spoonbill games in the Blind gamers series, it is >>self-voicing. >> >>With BG Boggle, you can generate random games, or enter a game manually. >>Manual entry is useful if you are playing with a sighted friend who is >>using a regular Boggle set. You can also save your game to resume later. >> >>If you would like to try a copy of BG Boggle, just email me at: >> >>[EMAIL PROTECTED] >> >>If you do not want to be informed of future Blind gamers releases, let me >>know and I will remove you from my mailing list. >> >>Regards >> >>Ian Humphreys >> >>Spoonbill Software >> >>Albany, Western Australia. > > *********** END FORWARDED MESSAGE *********** > > djc's Jukebox: http://paulmerrell.net:9212 Saturday Evenings 9 to > midnight Eastern. > > My Journal http://livejournal.com/users/djc1 > > email Or Msn: [EMAIL PROTECTED] > > I C Q Number Is: 4781694 > > > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > -- > No virus found in this incoming message. > Checked by AVG Free Edition. > Version: 7.1.407 / Virus Database: 268.13.1/466 - Release Date: 10/7/2006 > > _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.