Yeah, and just because you hit a button and hear something happen doesn't 
mean you can use that move successfully or even really understand what's 
going on.  Take MK4 for the PC--yeah, I can play it.  Yeah, I can kick butt 
from time to time--but it's boring because there's really no action to speak 
of--just the groans of the sighted as they are vanquished, usually because I 
repeat the same button combos three or four times.  Boooooooring!
Ken Downey
President
DreamTechInteractive!

And,
Coming soon,
Blind Comfort!
The pleasant way to get a massage--no staring, just caring.

----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, October 19, 2006 1:54 AM
Subject: Re: [Audyssey] playability of Playstation 2 games?


> Hello Brandon,
> Technically, there is a difference between playable and accessible. Yes,
> I am not disagreeing a few PS2 games are playable, but most are
> inaccessible and have serious accessibility issues. For example, the
> menus are not accessible, and only are if you have them memorised. It's
> not like our accessible games where the menu item or prompt is spoken.
> Most PS2 games have several different sound effects which give us vital
> hints and clues as to what has happened or is going on, but that is only
> good if you are aware of what that sound means in the scheme of things.
> Just some thoughts.
>
>
> Brandon armstrong wrote:
>>     hi tom, yes ps 2 games are acessible, i have a machine and play them 
>> all
>> the time.
>> Brandon
>>
>
>
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