Hi Cara, As I mentioned in my previous post most people in the game industry are turning to the Win32 API Winsock programming to do networked gaming. Personally, I think it is a pain in the butt since DirectPlay was nice, easy, and handy for doing this stuff. So instead of accessing Winsock via DirectPlay you now have to write your own code to network games using Winsock. Fortunately, if you are smart and put it in a dll you can probably reuse it over and over again. Smile.
_______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.