And some people thought Power Rangers was violent. LOL.



But thou must!
-----Original Message----- From: Thomas Ward
Sent: Tuesday, April 16, 2013 5:45 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Children's Games was Audyssey Format

Hi Dark,

Definitely agree with you on the morality issue. I've already told my
son, who is by the way 8, under no circumstances are we buying him GTA
because his mother and I do not agree with the theft, gang wars,
prostitution, and other content in that game. It is fine for an adult
to play that kind of game if they want, but it is not suitable for an
8 year old child, and I question its suitability strictly on moral
grounds.

However, I still have my NES and I let him play a lot of the same
games I had as a kid like Mario, Double Dragon, Legend of Kage, Ninja
Turtles, etc. I'm not so worried about cartoon violence in such games
as I don't think it influences people as much as some people think. It
would be games like GTA that allows you to carry out crimes that I
find unsuitable for a child.

There are some games that might be unsuitable because of the scare
factor. The game Silent Hill is very creepy and some of the gory stuff
like blood dripping from the ceiling and walls could give a child
nightmares. Every child is different of course, but as a general rule
I would not give my son or any 8 year old a creepy game like that
until he was maybe 13 just because some of the stuff is disturbing in
that game, and a person has to be fairly mature to handle it
properly..

I know my  son was over at a cousin's house a couple of months ago,
and he started getting nightmares. Turned out they were playing a game
about demons and monsters that really scared him, and when my wife
looked the game up on the Internet found out the game was for 16 and
older and my son who is 8 was playing it and was terrified by it. So a
parent has to really consider if the content will frighten a child or
not. Fortunately, we don't really have any audio games that quite
compares in terms of scare factor.

About the only games I can think of that would be completely off
limits to a child would be the adult oriented games like Dungeon
Master, Triple J Shooter, and Coupling which are of a sexual nature.
Plus there are a number of adult text adventures that can get pretty
descriptive and also would be off limits. Beyond that most audio games
could be  rated E for everyone or T for teen for all practical
purposes since they dont have the gore or the nudity found in
mainstream games.


Cheers!


On 4/16/13, dark <d...@xgam.org> wrote:
Hi Tom.

Yes, your right about sarah, particularly with it's harry potter
connections, though i do wonder about the action content since one thing
that often grabs kids interest is fast action sequences, by which i don't
mean violence, just things to overcome in a game.

Monkey business might work too, though i do confess I am not keen on that
game due to the navaid and lack of precision in the audio, and would worry
that kids could become frustrated given that kids don't generaly have as
much patience as adults.

As to violence, i agree that there's nothing wrong with zapping robots or
ghosts just as mega man and castlevania did, however one issue I do have
with games like gta is that of morality more than violence.

In mortal kombat, (a game slammed for it's violence though actually pretty
cartoony), you at base line were in a martial arts tournament to decide the

fate of the world, and though some characters like cano had less than viable

motives, the main heroes of the game like Liukang and sonia were essentially

out to be heroic.

A game like gta is heavily based on actually committing crimes, breaking the

law, engaging in theft, prostitution, gang war etc, and it's that! sort of
aspect more than the violence which really would be the reason i'd suggest
kids not play it.

It's rather like the current thinking on showing graphic violence in films.

I find it quite disturbing that an enemy leader can zap someone to death, or

still worse, torture someone to the point they become broken and completely

helpless even in a kid's cartoon, just so long as there is no red stuff.
What scared me as a child wasn't so much blood and guts, heck, i watched
nightmare on elmstreet when I was 9 and the alien films when i was ten, but

seeing someone in actual painreally bothered me, indeed I'd often find
scenes in cartoons and films such as the action force (gi jo as it is in
america), film when cobra commander is hit with mutation spaws.

indeed, there was a really fascinating and terrifying doctor who audio on
this point called the cannibalists which i wrote a review of, in which all
the principle characters are robots, but where some really! nasty things
happen to some of them, so you don't even get audio violence, but still! get

a lot of pain and suffering, which to me at least was just as bad.

So, to bring this back to games, it's not the gore in a game like shades
that I'd be concerned a child would be bothered buy, so much as the painfull

character deaths, dark atmosphere etc. indeed, I'd probably guess a game
like hunter, which features grusome but fairly quick death sounds would be
less traumatic, at least I'd have likely found it so as a child.

Beware the grue!


dark.


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