Wow! Now if only I had a windows VM, or if Aprone would get a mac LOL. But really, that's going to be amazing!
Sent from my iPod On 19 mai 2013, at 19:18, "Ryan Strunk" <ryan.str...@gmail.com> wrote: > Hi everyone, > Most of you may remember reading a thread a few weeks ago about the See > Munkey, a revolutionary new 3D motion tracking headset that Aprone is > designing and coding for use in upcoming game titles. I received my headset > in the mail yesterday, and I am amazed beyond comprehension at what Jeremy > has put together. > First, let me say, as people start firing up their spell checkers and > splitting the subject lines, See Munkey is not spelled like the packets of > brine shrimp we used to get as kids. It's "see" as in to understand or to > take in visually, and "monkey" like the animal only spelled with a "U" > instead. See Munkey. > And now to the amazingness! > There were two pieces of gear in my See Munkey box: a reinforced headband > and a small rubberized box fitted with a clip and trailing a USB cord. The > rubberized box is the actual See Munkey. It's designed to clip onto the top > of your headphones if they run across your head. If you wear ear buds, or if > your headset, like mine, wraps around the back of your head, you clip the > box to the headband and slip that on over the top of your head. The See > Munkey is designed to sit on top of your head in order to track your > movements. > The See Munkey currently tracks your head on 3 major planes: > *Horizontal rotation: turning your head side to side, called yaw > *Vertical rotation: nodding your head up and down, called pitch > *tilt: tilting your head side to side and stretching out your neck, called > roll > The software is still being developed, but it was amazing to see it in > action; I'm practically drooling to play with it more, but I want to put > this email out there first to give Aprone the credit he so richly deserves. > I downloaded a mapper program to calibrate the headset to my particular > movements. Once the mapper is launched, you move your head through a series > of gestures and press letters to teach the program about yourself. The more > times you perform these gestures, the more the mapper learns about your > movements and the smoother it translates your gestures into actions. > Currently the See Munkey supports playing in Swamp as a means of turning > your character, but this will change very shortly. > But it using it to play Swamp, I've already seen the true genius the See > Munkey is going to be. > I was walking through the abandoned hospital today, one hand on my keyboard, > the other on my mouse, and I heard a zombie in my left ear. Instead of > moving my mouse so my character was facing him, I simply looked at him. I > mean I quite literally turned my head to face the noise and looked directly > at the zombie. As I turned my head, the sound panned with my movement until > I was staring the zombie square in his rotting face. It was the easiest > thing in the world to pull the trigger. > You will not truly be able to appreciate the amazing ground the See Munkey > is not only going to break, but shatter, until you get your hands on > one--and you must get your hands on one. My understanding is that the > devices, once commercially available, will retail for $50 plus shipping, and > they will be worth every penny. If you don't have $50, save your pennies, > ask a friend, or mortgage Vermont Avenue. This is something you truly must > experience. > Aprone, you are a gentleman and a scholar. > And now, zombies. > Ryan > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.