Hi James, I don't know about Jim, but for what it is worth I think you would probably be better off starting with BGT. While learning a full blown programming language like C++, C#, or Visual Basic .NET has their advantages BGT is really designed to get you up and developing quickly without a lot of complicated overhead which makes it an ideal choice for a beginner like yourself.
For example, in BGT the engine wraps DirectInput, DirectSound, and SAPI in such a way you can begin using those components right away without knowing how they work. If you decide to take on a language like VB .NET you will have to download and install SlimDX, read documentation on how to use DirectX with VB .NET, and will have to learn how to handle Com components like SAPI separately. You can't just pick them up and use them without learning a good deal of the language first. Therefore from a point of view of ease of use and simplicity BGT is really the ideal choice. However, if you are thinking of developing games for Mac OS, Linux, iOS, etc then you'll probably want to learn a full blown programming language like C++ to begin with. Same goes for if you are thinking of writing other software besides games. It all depends on what you intend to do with your skills. :D Cheers! On 6/1/13, James Bartlett <jab8...@gmail.com> wrote: > Hi Jim > > Sorry I don't remamber if I ansered this question yet. I don't know yet > > I've been turning and turning that question myself. Do you have and outlook > > on this? > > bfn > James --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.