As Ian said, it does seem that registering for the game is somewhat trickier
due to the window system, but there really is no way of knowing access
unless you play.
For example, while the game doesn't use flash, are it's components such as
dragon colours labeled properly? how do it's images work? does it use
unclickable hotspots or some crazy control system with ajax or html 5?
There really is no way of knowing for certain.
Another problem is exactly whatis the atmospheric value of the game? are
things described in reasonable text baring in mind the images and pictures
won't be something that will mean much to a visually impared gamer? There
are after all not a few games which are fully accessible, but due to their
atmospheric elements all being basically images, they lack a lot in actual
interest.
The storm8 games on the Iphone are like this, as to some extent are psypets
and puppet nightmares.
Of course, nobody knows unless they try which will be possible on wednesday.
All the best,
Dark.
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