As someone also suggested, I've tried waiting until each level loads before 
turning off VO, and amazingly, this does seem to help the situation 
significantly.

I still see the issue from time to time but not nearly to the degree I was.

thanks,

Cara :)
---
iOS design and development - LookTel.com
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On Nov 7, 2013, at 2:03 PM, Paul Lemm <paul.l...@sky.com> wrote:

Hi,

I've found the controls lagging in papa 2, although not a full fix I have
found as someone else suggested it doesn't seem as bad if you leav voice
over turned on.  In the first papa I couldn't leave voice over on since it
meant double tapping a footstep button to activate it but in papa 2 even
with voice over on you only have to tap the footstep button once (like if
you had voice over off) and you take a step.  Like I said this doesn't
totally stop the lag but I have found it a little better with voice over on

Paul 
-----Original Message-----
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Cara Quinn
Sent: 05 November 2013 14:53
To: Gamers Discussion list
Subject: [Audyssey] Papa Sangre II Controls Hanging

Hi All,

To those playing Papa Sangre II, as mentioned before, in addition to the
difficulty walking in the game, I also seem to be finding pretty serious
issues with the controls locking / hanging in general.

I'm wondering, is anyone else seeing this? People had mentioned others are
having some issues walking but do you find you're also having issues
occasionally with just general use of the controls as well?

As I've said, I've had a super easy time using the Papa and NightJar
controls before, and my touches are really pretty precise as I've used the
iPhone for quite some time, but it just seems that the simplest actions with
a single touch are just not registering when I need them to. It's like
something in the game is hanging but I cannot work out a pattern yet at this
point. I'll be walking along just fine, and then suddenly for no reason that
I can discern, the controls will lock, and the game will not allow me to
move anymore for a few seconds. The closest I can come to a profile for this
behavior would be that it seems to happen while using Gyro mode when several
sounds are playing or when speech is happening during active play. I.E. not
during instruction or cut scenes where the controls are obviously meant to
be locked.

I was thinking this was just my own adrenaline perhaps causing me to get a
bit sloppy with my control of the game but after having this happen on some
very simple actions, such as doing a single tap to work with one's hand in
the game, and having it just not respond for several single discreet taps,
(even done slowly / extra carefully) this really does seem to be a game
issue.

Also, in my own development experience, I know it is possible to get single
taps to respond extremely quickly (much much faster than in this game) I've
done it. :) (Adventure game in LookTel VoiceOver Tutorial)

So the Papa II controls seem to be really annoyingly hanging at some points
which is causing me to not be able to complete some levels due to running
out of time at crucial sections of the game. This is just obnoxious and
makes the game more frustrating than fun, unfortunately! lol! :)

This is a great game and I'd really like to finish it. :)

Anyway, if anyone knows of a way to offer feedback or possible suggestions,
I'd love to. This is definitely the best game from Somethin' Else at this
point, in my opinion. So I'd really like to see this working well. So
anything I can do, I'd be happy to.

Just for info, I'm running this on an iPHone 5.

Thanks All, and have a great day!.

Smiles,

Cara :)
---
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