Hi Dark: Okay, good point. You are right One Must Fall is more a beat-m-up, but I guess I sort of lumped it into the arcade type beat-m-ups I was use to at the time such as Double Dragon, Bad Dudes, etc. The basic point I was getting at though was turn based rather than real time action oriented.
Cheers! On 11/27/13, dark <d...@xgam.org> wrote: > Hi Tom. > > I wouldn't describe one must fall as arcade. Stratogy could get quite > complex as 2d beatemups goas I said, and then you did have money and buying > > upgrades, but I do see your point that you planned this as a turn based > game, ---- though if you were considdering having gears or mechs as they're > > sometimes called, ie, giant humanoid fighting robots in the tournament > instead of just robots with memory of the sort one must fall used that > could give another dimention, since your pilot would be a separate chracter > > to your robot. > > Beware the Grue! > > Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.