Hi Josh:

Well, first off you are comparing two different markets and trying to
say they are equal which I am here to say they are not.

To begin with there are millions of sighted users of Android devices
like phones, tablets, and so forth. So if someone like EA Games or
someone else creates a game they have a very large target market to
work with, and can stand to make a decent profit off their games.

However, the blind gaming market is a minority market to begin with,
and when you start talking about Android devices it is a pretty
minority market within a minority market. Up until fairly recently the
Android platform had a lot less to offer a blind user than did the
competing Apple products like the iPhone and iPad so they went with
iOS products. Now that access is slowly catching up on Android the
market just isn't there for a developer like myself to target the
Android market and make a reasonable income from it.

To give you an example Liam recently created a game called Audio
Archery for mobile platforms. There was an iOS version for iPhone and
iPad and an Android version. The last I heard there were something
like 1200 sales for iPhone. The Android version only sold 80 copies.
That is clear evidence that the iPhone currently has the lion's share
of blind users, and that anything for Android will not do well
commercially.

So not only as a programmer but a business person I can't really
afford to put time, effort, and money into a product that will only
sell 80 copies. If I charged $5, which is pretty average for games for
Android, that is only $400. That is hardly worth my time much less the
expense required for music, sounds, and any potential voice work that
needs to be done. However, since there are apparently thousands of
users for iOS I could probably make %$5000 easy and that is obviously
worth more time and effort than $400. So other than supporting Android
as a hobby I won't do it. There is no financial incentive in it for a
commercial audio game developer, and the reason why guys like Josh and
I won't do it.

Cheers!


On 1/5/14, Josh <joshknnd1...@gmail.com> wrote:
> but then why do sighted android users buy games from the play store. if
> big game makers like e a games is selling games for android and making a
> good proffit off the sighted people, why can't it be the same for us?
> the blind community? as a matter of fact tomorrow I will be spending $10
> or so on some acapela voices baught where? from the play store. I will
> pay for stuf if it is affordably priced. I baught espeak today for $1.60
> on the play store. and I would gladly pay $10 or $5 for a good game that
> runs on android 2.0 and above.
>
> Josh
>
> using windows7 laptop

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