I think tom has the same issue not that I am defending ivan or anything I am 
not.
But the same goes for stfc and other trek and starwars.
I know all trek sfx or some of said sfx came free off the net.
not sure about other stuff.
At 08:07 a.m. 15/01/2007, you wrote:
>I've never understood why some developers are so keen to needlessly break 
>copyright laws and risk prosecution. When you're dealing with classic arcade 
>games which have been cloned a million times over, I can certainly 
>understand. It would surprise me tremendously if Pacman Talks or Dynaman 
>incurred anybody's letigious wrath. I think there's a good argument to be 
>made that making an accessible version of a classic game is certainly not 
>robbing anybody of potential derived profits. When you're dealing with such 
>specific licenses like Star Wars and such, it's a whole different story. 
>People have been sued by Paramount for making Star Trek based games. I have 
>no doubt that Lucas Arts is equally defensive of the Star Wars franchise. 
>Also, taking sounds that are not only directly tied to a game as well as a 
>major entertainment franchise substantially increases the risks of being 
>taken to court. Certainly, there's the "can't squeeze blood from a stone" 
>argument. Nobody producing accessible games has exactly struck gold.
>
>Pirating other accessible game developer's sound effects in our community is 
>again just begging for trouble. They're as recogniseable as trademark logos 
>or famous brands to us. Does anybody know what the legal status of sounds 
>actually is? I've heard that you can't copyright a sound from some people. 
>Others think of them like works of art which are subject to legal 
>protection. This has always made sense to me. I made a point of getting a 
>library of royalty-free sound effects. The only condition is that I can't 
>intentionally use those sounds in such a way that they can easily be 
>recovered in unmodified form. They also have to be used as part of an actual 
>presentation such as a game.
>
>Iven's act is in my mind certainly piracy of Liam's work. If he's published 
>a demo on Blindcooltech, that'll spread through the blind community pretty 
>well. Liam might want to consider doing something with Superliam assuming 
>nobody has done a prior podcast of it. Liam spent quite a lot of time and 
>effort producing that game. I certainly look forward to seeing more 
>sidescrollers for our community but would like them to be original and push 
>the bar higher than the bare basics.
>
>Michael Feir
>Creator and former Editor of Audyssey Magazine
>1996-2004
>E-mail: [EMAIL PROTECTED]
>
>----- Original Message ----- 
>From: "Liam Erven" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list" <gamers@audyssey.org>
>Sent: Sunday, January 14, 2007 1:41 PM
>Subject: Re: [Audyssey] star wars sounds
>
>
>> does anyone want to think about how totally illegal this is? Of course 
>> not.
>> I'm starting to get annoyed.
>>
>> ----- Original Message ----- 
>> From: "david" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Sunday, January 14, 2007 12:14 PM
>> Subject: Re: [Audyssey] star wars sounds
>>
>>
>>> Are the sounds sorted by name?
>>> ----- Original Message ----- 
>>> From: "Josh" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Sunday, January 14, 2007 8:58 AM
>>> Subject: Re: [Audyssey] star wars sounds
>>>
>>>
>>>> ok. Since the files or rather the files are spread across three or four
>>>> folders I'll upload them a folder at a time in zip files. and then I'll
>>>> paste the links here. I'll call the files swsounds1.zip swsounds2.zip 
>>>> and
>>>> so
>>>> on. I'll do it later on this afternoon. I think it'd be cool to have a
>>>> enemy
>>>> attack-like sw game which is unbeatable and you just fight enemies and
>>>> rack
>>>> up points. Also, I want to be careful and not accidentally  make a copy
>>>> or
>>>> rip-off of what Rob has planned for jedi quest. It wouldn't make sense 
>>>> to
>>>> have two games that are the same just having different names in my
>>>> opinion
>>>> so I want to be careful about that.
>>>>
>>>> Josh
>>>>
>>>> ----- Original Message ----- 
>>>> From: "Angel L Adorno" <[EMAIL PROTECTED]>
>>>> To: <gamers@audyssey.org>
>>>> Sent: Sunday, January 14, 2007 9:25 AM
>>>> Subject: Re: [Audyssey] star wars sounds
>>>>
>>>>
>>>>> that would be great please do that.
>>>>> thanks.
>>>>>
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>
>
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