Hi Dark,

This mirrors my experience when I suggested the same things to him. I 
understand his reasons, bt they are still frustrating. 95% accessible is hard 
to swallow.
Best,
Zack.
On Mar 4, 2014, at 11:16 AM, dark <d...@xgam.org> wrote:

> Well I contacted the developer of starbase orion. 
> 
> he basically said that converting the open gl galaxy map would involve too 
> much work and some buggy additions to the program. When i raised the issue of 
> an  alternate display  of the same information ala the   the  startraders nav 
> menue, he  told me he'd already  looked into that and decided against it. 
> Frankly I doubt his abilities at looking at  alternate solutions sinse 
> genrally speaking most sighted developers are not good at finding  
> alternative ways of desplaying graphical map info, which  is one reason why 
> it's often a good idea to discuss these things.
> 
> The  STarbase orion dev just seems narrow minded, and I'm tempted to go and 
> give starbasee orion a zero star rating because of that.
> 
> I have said if he wants to discuss alternatives I'd be happy and have come as 
> close to politeness allows to calling him a closed minded  arrogant so and 
> so, (I did use the word intractable). 
> 
> So, unfortunately it seems no access fixes here, which is pretty bad and not 
> what I was hoping for (I am usualy at least a little more successful at 
> this), though now that Trees brothers (the chaps who make startraders rpg), 
> have moved into game developement we might see an accessible 4X game for the 
> Iphone in the future.  
> 
> All the best, 
> 
> Dark.
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