I don't suppose this is available for the Mac is it? Sent from my iPod
> On Apr 10, 2014, at 21:38, "Phil Vlasak" <phi...@bex.net> wrote: > > Hi all, > Just got this message from David Greenwood about Time of Conflict. > It is a strategy game that can be used by both the visually impaired and > sighted. The goal of the game is to subdue the enemy and capture all of the > cities. > When a city is captured it will begin producing forces that may be used > against the enemy. > > Time of Conflict 2.0 is now released. You may download it from: > > http://www.GMAGames.com/toc20008.exe > > For the next week it will be treated as a public beta to ensure there is > nothing major that was missed during its release. Everyone has 21 days to put > it through its paces before the evaluation period expires. > > Time of Conflict 2.0 is significantly bigger and better than version 1.0. The > new features are: > Now supports NVDA, Window Eyes, Jaws, Hal, Super Nova, and MS-SAPI. > Supports multi-player gaming (test version). > The game now supports your choice of turn-based or real-time play. > Two new UDF's are available: a Trek-like space, and a world consisting of > medieval unit types. > There are many new maps available. > You can play with or against any combination of up to four computer forces as > opponents or as allies. > We have greatly expanded the map building capabilities. > There is now a World building wizard for more convenient UDF creation, > The world building (UDF) capabilities have also been greatly expanded. > There are new operators to allow you to automatically follow and attack an > enemy. > You now have the ability to set patrol routes for your units. > There are many more unit operators to make tasks easier. > There are many more unit types in the default World War II world. > You have the ability to create lists which summarize units into cells, cells > into water and land masses, water and land masses into a map summary, and the > ability to do the reverse by obtaining details from these summaries. > You have the option to set up your initial FORCES AT START OF PLAY FOR some > developed MAPS. > You have the ability to define and use terrain. terrain can affect unit > attacks and movement. > You can now obtain much more information about maps and units. > There is now A console mode to create lists for those who prefer to type text > commands rather than typing several single keystroke commands. > There are now keystroke commands to jump to recent enemy actions. > You can now press Enter to set focus to the location of a stated enemy > action while reviewing history. > and there is much more. > > We will be also releasing a new on-line ordering and key replacement system > in the next few days. At that point we will discuss how you can obtain a free > upgrade to version 2.0, or how you can go about ordering the game. > > The multi-player version of Time of Conflict will be available for testing by > all users who have ordered version 2. It appears to be relatively bug free, > but some of the beta testers felt that it needed to be opened up to larger > numbers of users before it can be determined how well it works. > > Many new changes will be introduced over the next little while, and so I > would appreciate it if people let me know of any problems or typos. Unless > it is major, a private message to supp...@gmagames.com would be the best way > to report on these problems. > > Regards, > David Greenwood > davidgreenw...@gmagames.com > http://www.GMAGames.com > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.