Hi Charles,
How did you get the window keystrokes to not speak in JAWS? I'm currently
using letters to navigate as my arrows are sluggish and seem to elicit
JAWS's generic "selected" and "blank" messages when pressed in conjunction
with control and shift.

Best Regards,
Hayden


-----Original Message-----
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles
Rivard
Sent: Saturday, July 12, 2014 11:17 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Shades of Doom Beta version 20015

With the same voice as my SAPI speech, the Windows keystrokes such as
control downarrow, and control left or right arrow are spoken as they
usually are.  I don't notice any jerkiness in ScanSoft Tom, though.

I changed JAWS settings in a configuration that is named SOD.jcf and those
Windows keystrokes are no longer spoken.

---
Be positive!  When it comes to being defeated, if you think you're finished,
you! really! are! finished!
----- Original Message -----
From: "Scott Chesworth" <scottcheswo...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, July 11, 2014 2:18 PM
Subject: Re: [Audyssey] Shades of Doom Beta version 20015


> Ooh, the plot thickens! If you get a chance Charles, it'd be 
> interesting to see how Sapi set to the same voice performs for you.
>
> On 7/11/14, Charles Rivard <wee1s...@fidnet.com> wrote:
>> To me, the speech coming from JAWS 14 using ScanSoft Tom is not jerky 
>> at all.  It may be so with other screen readers, but this one is just
fine.
>>
>> ---
>> Be positive!  When it comes to being defeated, if you think you're 
>> finished,
>>
>> you! really! are! finished!
>> ----- Original Message -----
>> From: "Scott Chesworth" <scottcheswo...@gmail.com>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Friday, July 11, 2014 1:47 PM
>> Subject: Re: [Audyssey] Shades of Doom Beta version 20015
>>
>>
>>> Just taking a run through the demo. I love being able to play with 
>>> my screen reader or Sapi, but the output to native screen readers 
>>> could probably use some refinement. At the moment, the speech is 
>>> very jerky, presumably because David is sending the exact same 
>>> instructions to the various screen reader APIs that he is to trigger 
>>> the recordings that make up the built in voice, so you'll get something
like "1, hundred"
>>> out of NVDA instead of a more natural sounding and productive "100".
>>> Where do I go to file this as a bug report? Does David monitor this 
>>> place?
>>>
>>> Cheers
>>>
>>> Scott
>>>
>>> On 7/11/14, tim <z200...@gmail.com> wrote:
>>>> You can find all that info from the GMA web site.
>>>>
>>>> At 09:28 AM 7/11/2014, you wrote:
>>>>>Hi,
>>>>>
>>>>>I've missed this update.
>>>>>
>>>>>Has david made the game bigger? What are the real differences 
>>>>>between this and the 1.2 version?
>>>>>
>>>>>-----Original Message-----
>>>>>From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil 
>>>>>Vlasak
>>>>>Sent: 11 July 2014 14:15
>>>>>To: Gamers Discussion list
>>>>>Subject: [Audyssey] Shades of Doom Beta version 20015
>>>>>
>>>>>Shades of Doom Beta version 20015:
>>>>> From David Greenwood on 7 July:
>>>>>Hi all,
>>>>>
>>>>>Fixed many of the problems mentioned such as the toilet that 
>>>>>doesn't  give  up its ammo, or even give up its blob, the problem 
>>>>>with the crate and several other things.  They were all related.
>>>>>
>>>>>A few people asked to have the monster sounds in the sound help, 
>>>>>but  this does not seem to be necessary since all you need to do is 
>>>>>press  Control-M when you encounter a monster and its name is 
>>>>>given.
>>>>> From 8 July:
>>>>>What would people think if instead of having a built-in voice, we 
>>>>>use your choice of MS Sapi or your screen reader.  In this way I 
>>>>>can be sure of having a consistent, easily understood voice, since 
>>>>>you have selected it yourself. Also, I can expand Shades of Doom 
>>>>>and not worry about matching voice tamber, pitch, and volume.  
>>>>>Voice actors have been suggested, but sometimes you lose track of 
>>>>>them, or they might not be interested in continuing when you make 
>>>>>changes at a later date.  There is another  reason.
>>>>>I need the speech to be flexible.  For example, to be able to say  
>>>>>someone's name, and to eventually translate all the speech to other 
>>>>>languages.
>>>>>There is another issue.  What about keyinterrupt?  When Jaws, and 
>>>>>maybe other screen readers are speaking, you press any key and it 
>>>>>interrupts the current speech.  You can miss important information 
>>>>>that way, and you  may not even know that you do. This does not 
>>>>>happen with MS Sapi.
>>>>>Sod version 2.0.15 is ready for download.
>>>>>Lots of suggestions were included, and it can be played using the 
>>>>>built-in voice, your screen reader, or MS Sapi.
>>>>>
>>>>>http://www.GMAGames.com/sod20015.exe
>>>>>
>>>>>As with all betas, backup any SOD data you do not want to lose.  
>>>>>For example, the folder:
>>>>>
>>>>>c:\users\<your name>\documents\Shades of Doom 2.0 should be backed up.
>>>>> This
>>>>>name varies depending on the version of Windows.
>>>>>Other possibilities could be:
>>>>>c:\users\<your name>\my documents\Shades of Doom 2.0 or 
>>>>>c:\documents and settings\<your name>\my documents\Shades of Doom 
>>>>>2.0
>>>>>
>>>>>In the program folder there is a file called English.txt.  For 
>>>>>those who might be interested in translating the speech text to 
>>>>>another language,  you may be interested in this file. Of course 
>>>>>you will need to set Speech in  the options menu to MS Sapi or 
>>>>>screen reader to take advantage of any changes.
>>>>> From Phil:
>>>>>To turn on your SAPI or Screen Reader voice, Play the game and 
>>>>>after David says hit f1 for help, do that.
>>>>>Note the default built in voice will be used until you change it.
>>>>>After hitting f1  use up arro to get to options Then right arrow to 
>>>>>open them, then up arrow two times to get to speech setting.
>>>>>To change it use the space bar
>>>>>When you have the correct setting hit down arrow to save settings 
>>>>>and  hit enter.
>>>>>
>>>>>
>>>>>If your computer doesn't allow changing files in c:\program 
>>>>>files\Shades  of Doom 2.0, the default location, You need to 
>>>>>uninstall the game and install it in a different location, I would 
>>>>>try, c:\users\YourName\downloads or c:\users\YourName\games If the 
>>>>>folder doesn't exist, you need to create  it.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>For those who want to use your SAPI voices in Shades of Doom, you 
>>>>>need  to pick the voice, volume and pitch in your Windows control 
>>>>>panel.
>>>>>It is under Text to Speech.
>>>>>I adjusted my pitch from 50 percent to 75 percent which sounds 
>>>>>better in  the
>>>>>
>>>>>game.
>>>>>In Windows Vista, there is an apply button to hit first before 
>>>>>leaving the TTS feature.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>---
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