If the project ets off the ground I'll certainly take you up on that. I'd 
probably sort IF games a bit differently than audiogames (because there's so 
many), but I do want to have them represented.

--------------------------------------------------
From: "Rajmund" <brajmund2...@gmail.com>
Sent: Monday, August 10, 2015 17:16
To: <gamers@audyssey.org>
Subject: Re: [Audyssey] game archive project?

Hello John,
If anyone wants, I could contribute about 100 mb worth of zcode games. :) I 
mean it, though. I got about 700/800 of them. I can't help programming, 
though.

----- Original Message -----
From: john <jpcarnemo...@gmail.com>
To: gamers@audyssey.org
Date: Monday, 10 August 2015 9:59 pm
Subject: [Audyssey] game archive project?

>
>
> Hi list,
>
> Recently I've been thinking about all the messages and posts I've seen 
> where somebody's asking a question like "where can I find game x", or 
> "game y is gone, does anybody have a copy".
>
> As a result, I'm wondering how the community would feel about a "game 
> archive project". Basically, my idea is that those of us who have large 
> collections of games would work to create a central repository, and then 
> send out installers on request.
>
> My current vision for this project is something like the following:
>
> *The archive will keep a copy of any and all games that can be found, as 
> well as versions of the same game that offer a noticeable difference in 
> gameplay, sounds, storyline, etc. Example: swamp version 3.6 would be 
> kept, 3.5 would not, 1.1 would (because it has a single player mission 
> different gameplay and different sounds).
>
> *Only legal games will be distributed. Example: the setup for bsc games, 
> but not the key generator. Requesting an illegal product could result in a 
> blacklist of the person (or email if name cannot be determined).
>
> *Requests will be handled on a case-by-case basis; I'm considering either 
> using dropbox file requests or just plane old email. The reason for this 
> is mostly related to web site management - I could probably build a page 
> for each author, but keeping it updated would be a pain, and it'd require 
> huge amounts of storage space (my personal archive of installers is 8gb, 
> and its really not that comprehensive).
>
> I've got a few reasons for wanting to work on this.
>
> Firstly, is the fact that there's no real central location for games. A 
> lot of people have installers, and pretty much any game can be found if 
> you do enough digging on audiogames.net, but not all of them are still 
> hosted, which makes finding games (like rail racer) a pain.
>
> Secondly, is that I'd personally love to see a really solid location where 
> we can browse and access old abandonware titles or just older versions of 
> games that aren't on the dev's web site anymore.
>
> How do you all feel about this (developers, I'd love to hear from you 
> especially), and if I were to try to make this a reality, who'd be willing 
> to dedicate some time to help me put together the archive?
> ---
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Sent from a Braille Sense

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