So, you're saying that I don't need to copy the new code to the click board?
All I need to do after I've generated the new code is to leave it there and don't copy it to the clipboard to take it back to the game?
Then when I get back to the game just click on the register button?
Thanks.

-----Original Message----- From: john
Sent: Sunday, October 30, 2016 2:49 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Audiogames Archive updates

Update - I successfully registered blast chamber.
Get the id from the game, paste it into the unlock program, press generate,
go back to the registration program, and just hit register, and it worked
fine for me.
I would avoid messing with the registry for two reasons.
Firstly as you already seem to know, messing with your registry is
dangerous, and while you're likely to do nothing worse than break your
installation of Blast Chamber, its still not fun to do.
Secondly, is the fact there's no guarantee that registration information is
actually stored in the registry, or that its stored in plaintext. The
product key may be encoded by the game in some way before storage, or it may
mark an installation as registered in some other fashion we know nothing
about.

Best,
John

--------------------------------------------------
From: "Ron Kolesar" <kolesar16...@roadrunner.com>
Sent: Sunday, October 30, 2016 14:33
To: "Gamers Discussion list" <gamers@audyssey.org>
Subject: Re: [Audyssey] Audiogames Archive updates

Hi John, from Ron Kolesar.
You stated that you have the regeneration codes for making unlock codes for
Bleind Software's old games?
I too have the regeneration codes the the older Blind software games as
well.
Here's the problem.
I'm running win 10 anniversary with a 64 bit processor.
I can do the following:
1. Find and install a game.
2. Go to the register link, click on it and copy the code to the clipboard.
Then you'll get a message, something on the lines, do you want to take this
out to the blind software web site to purchase the game?
Of course, since the company no longer exhists, we say no.
3. I then take the code that the game gave to me and go to the generator
program and generate a unlock code.
Now, here's the problem.
When I go back to the register link and click on it and go to paste in the
code and I've also tried clicking on generate to see if that would trip the
game to unlock itself, with no luck.
Any chance you would know why I can not unlock the program?
Now I know when I upgraded from win 7 to win 10 on the oder pc which also
was running a 64 bit processor that the games worked fine.
I wonder this.
Being extra extra excra careful to go down into the registery.
Do a search for one of Blind softwar's games say blast chamber, and placing
the code in one of the fields for blast chamber while down in the registery?
But the big question is this.
There's severy lines of empty fields to enter code into.
Which one would we use to enter the code ito to see if it would unlock the
program?
Many Thanks.
Ron who was a beta tester on the older blast chamber game.


-----Original Message----- From: john
Sent: Sunday, October 30, 2016 12:43 PM
To: gamers@audyssey.org
Subject: [Audyssey] Audiogames Archive updates

Hi List,

I wanted to take a minute to write up some of the major changes that have
come to the audiogames archive recently.

Firstly, is BSC Games. Thanks to Jack's dedicated contacting of numerous
developers, we're now hosting all of their titles - games, software and
keygen. This is a pretty awesome development, since it means BSC's titles
are officially abandonware.

Secondly, thanks to Patrick, we now include games by Japanese developer
Morokuma. This is the start of a complete listing of Japanese titles, so
expect more in the future!

There have also been a fair few smaller changes, including game updates and
some new content, so check out the news page for info.



Some links:

The main archive site is: www.agarchive.net

The news page is at: http://www.agarchive.net/pages/news.html

BSC's page is at: http://www.agarchive.net/pages/devs/bsc.html

and Morokuma is at: http://www.agarchive.net/pages/devs/morokuma.html

Happy gaming!



John
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