Hi Davy,
In the Harry Potter books, there was a cost to using the fireplaces to go 
places.
It was the cost of Floo powder.
At the time the game takes place, Floo powder was not safe. The Network was 
being watched.
Well, at least some fireplaces were being watched.

phil

----- Original Message ----- 
From: "Davy Kager" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, April 09, 2007 1:17 PM
Subject: Re: [Audyssey] Apparating to anywhere in sarah


> If I was the developer I would turn the fireplaces into teleporters to
> certain places. That'd add a whole new challenge to the game.
> ----- Original Message ----- 
> From: "Phil Vlasak" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Monday, April 09, 2007 6:26 PM
> Subject: [Audyssey] Apparating to anywhere in sarah
>
>
> Hi Tom,
> Although I could add a menu of all the places you visited I do not think
> Sarah could apparate to a part of the castle that she did not visit.
> This is a good idea but would require lots of computer coding and thought.
> Each location would require a Boolean number that would be added to her 
> list
> and would change what the locations menu read.
>
> To make the game follow the rules of magic in the Harry Potter books would
> allow her to do unlimited spells which would make you too powerful and 
> make
> the game too easy to get through.
> This is why I put an energy penalty on doing spells and put a counter as 
> to
> how many times you could do certain powerful spells.
> Phil
>
> ----- Original Message ----- 
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Monday, April 09, 2007 11:38 AM
> Subject: Re: [Audyssey] fires in the castle fireplaces
>
>
>> Hi Nicol,
>> Honestly I think it would be easier if Phil just put in a feature such
>> as a menu to appirate to where you wanted to go.
>> After all appiration is supposed to be based on the triple d rules of
>> pick a destination, deliberate on it, and use determination to will your
>> self to that point. Destination, Deliberation, Determination, pop.
>
>
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