Lol. I had my 10 year old sister play the game and she beat it in about a 
minute her first time. was hilarious. Also sighted folk have an advantage, 
as they don't have to worry about the panning issues we experience with the 
game. By the time you hear a creature near you, they've already seen it long 
ago. Also I let my friend play it, and he didn't like the graphics. figures 
huh? The concept is really cool though. has the game been updated?






-------------

For an amazing video gaming site containing original soundtracks, game art, 
etc, go here.

http://gh.ffshrine.org?r=16426


----- Original Message ----- 
From: "Ken the Crazy" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, April 17, 2007 11:38 AM
Subject: Re: [Audyssey] Side-scrollers vs FPS games.


> Have you tried the Moosik game?  It's written in Python and can even be
> altered any way you like.  There is even an online death match game
> included.
> Ken Downey
> President
> DreamTechInteractive!
>
> And,
> Coming soon,
> Blind Comfort!
> The pleasant way to get a massage--no staring, just caring.
>
> ----- Original Message ----- 
> From: "Yohandy" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Monday, April 16, 2007 9:20 PM
> Subject: Re: [Audyssey] Side-scrollers vs FPS games.
>
>
>>I don't see anything wrong with sidescrollers myself. I'd love to play an
>> accessible version of super mario. I love that game. in fact I have a
>> super
>> nintendo here and still play it from time to time. I actually memorized
>> the
>> layout of many of the levels, especially in super mario world. I'm able 
>> to
>> complete the first two worlds. Not bad for a blind person. grin.
>>
>>
>>
>>
>> -------------
>>
>> For an amazing video gaming site containing original soundtracks, game
>> art,
>> etc, go here.
>>
>> http://gh.ffshrine.org?r=16426
>>
>>
>> ----- Original Message ----- 
>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Monday, April 16, 2007 8:15 PM
>> Subject: Re: [Audyssey] Side-scrollers vs FPS games.
>>
>>
>>> Hi Yohandy,
>>> Yeah, both is an exceptable answer. The purpose here is merely to obtain
>>> weather the engine should be developed more for 3D FPS style games in
>>> mind or if I could use this existing engine to continue producing 2D
>>> arcade and side-scroller games.
>>> It just seams to me 3D FPS shooters are much more popular than
>>> side-scrollers, but that could simply be do to a lack of availability of
>>> them in the blind market.
>>> Certainly side-scrollers like Megaman, Double dragon, Mario, where
>>> adictive in their day, but I've gotten a number of complaints from those
>>> wanting new, as in newer sighted trends, instead of reproducing game
>>> classics that have fallen out of fassion witht the sighted market which
>>> has played them to death, but have never been available for us.
>>>
>>>
>>> Yohandy wrote:
>>>> Ouch, that's tough. I like both actually.
>>>>
>>>
>>>
>>> _______________________________________________
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>>> any subscription changes via the web.
>>
>>
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>
>
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