ps: glad you posted this issue. Might be very valuable information for all audio game devs.
----- Original Message ----- From: "Phil Vlasak" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Friday, May 04, 2007 3:36 PM Subject: Re: [Audyssey] New Article: The Role Of The Mouse In Audio Games >I tried Ratjeprak and my outlook express is not reading the child window > when I am writing this message. > It did before running the game! > Phil > Hi Richard, > > > ----- Original Message ----- > From: "AudioGames.net" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Friday, May 04, 2007 8:51 AM > Subject: Re: [Audyssey] New Article: The Role Of The Mouse In Audio Games > > >> Hi Phil, >> >> Wow, that sounds disturbing! I'll immediately forward this to Brian so he >> can contact you himself. You can find his contact info here: >> >> http://www.brianbors.nl/index.php?id=3 (would rather not post an email >> address to an open emaillist for spam reasons) >> >> The mouse games do go full-screen and temporarily change the resolution >> of >> your screen (I think). If this is the case, it might just simply be that >> Brian forgot to reset the resolution properly in his application. Brians >> games were made with GameMaker (www.gamemaker.nl, not to be confused with >> AudioGameMaker!) which is used for literally thousands of games. If this >> is >> really a problem in GameMaker, I would be ver interested to know exactly >> what the problem is. That way I can pass it on to prof. Mark Overmars, >> who >> developed GameMaker. I guess he would be quite interested to know if or >> that >> his program might mess up screenreaders. >> >> I'm just wondering, Phil, could you try and download Ratjeprak (AG >> Playcenter: http://www.audiogames.net/playcenter/index_exp.php, download >> link: http://www.gluid.com/games/downloads/Ratjeprak.zip) and see if the >> same problem occurs here too? Although Ratjeprak was made using >> Macromedia >> Director and not GameMaker, I also change the screen resolution for it to >> be >> fullscreen. If you have the same problem with Ratjeprak too, I would >> really >> like to know. >> >> Greets, >> >> Richard >> >> http://www.audiogames.net >> http://www.game-accessibility.com >> >> >> ----- Original Message ----- >> From: "Phil Vlasak" <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" <gamers@audyssey.org> >> Sent: Friday, May 04, 2007 2:19 PM >> Subject: Re: [Audyssey] New Article: The Role Of The Mouse In Audio Games >> >> >>> Hi Richard, >>> I tried out the three mouse games and enjoyed Fireman the best. >>> I was able to catch more falling men with the mouse than with the >>> keyboard. >>> I do have a problem with the games. >>> After playing them I noticed JFW was not working correctly. >>> I unloaded JFW and started it again but it did not solve the problem. >>> I was able to get Jaws working again after a re-boot. >>> It sounds like the mouse games take over or changes either graphics >>> settings >>> or something that interfere with the speech program >>> I searched for Brian Bors' email address but could not find it. >>> >>> Phil >>> >>> >>> ----- Original Message ----- >>> From: "AudioGames.net" <[EMAIL PROTECTED]> >>> To: "Gamers Discussion list" <gamers@audyssey.org> >>> Sent: Wednesday, May 02, 2007 2:59 PM >>> Subject: [Audyssey] New Article: The Role Of The Mouse In Audio Games >>> >>> >>>> (from AudioGames.net) >>>> >>>> New Article: The Role Of The Mouse In Audio Games >>>> >>>> The mouse is an accurate and versatile input device and it is used in >>>> many >>>> mainstream games as a pointing device to direct soldiers to specific >>>> spots, >>>> aim at enemies and turn the camera. These are things visually impaired >>>> gamers won't need to do often in games. Audio games hardly use the >>>> mouse >>>> as >>>> an input device. In this article Brian Bors discusses why and examines >>>> why >>>> the use of the mouse might make audio games more fun, backing up his >>>> arguments with small downloadable examples. >>>> >>>> You can find the article on Game-Accessibility.com through the >>>> following >>>> link: >>>> >>>> http://www.game-accessibility.com/index.php?pagefile=roleMouseAudioGames >>>> >>>> Greets, >>>> >>>> Richard >>>> >>>> http://www.audiogames.net >>>> >>>> >>>> _______________________________________________ >>>> Gamers mailing list .. Gamers@audyssey.org >>>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>>> visit >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>>> any subscription changes via the web. >>> >>> >>> _______________________________________________ >>> Gamers mailing list .. Gamers@audyssey.org >>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>> visit >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>> any subscription changes via the web. >> >> >> _______________________________________________ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.