Indeed, msn is good, and so is skype. The only problems occur when I
have no idea who the person is that I'm playing. It's kind of hard to
find out who they are.

What about the possibility of intranet versus internet playability.
I'm not a crack code-writer like some of you guys...or at least not
yet...but I do know that it would probably actually be quite simple to
write in the option...even in Python... not that I'd be able to do it.
Please, everyone, sign up for Che's tournament. It should be fun!

Signed:
Dakotah Rickard


On 7/11/07, Che <[EMAIL PROTECTED]> wrote:
>   Hi ya,
>   I have mentioned the possibility of in game messages to Jean-Luc, and he
> is considering it.
>   In the meantime, I am using msn messenger to communicate with players,
> which helps a lot.
>   BTW, I am organizing a rts tournament, email me off list if you are
> interested in joining.
>   Later,
>   Che
> [EMAIL PROTECTED]
> ----- Original Message -----
> From: "Dakotah Rickard" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Wednesday, July 11, 2007 8:09 PM
> Subject: Re: [Audyssey] About SoundRTS
>
>
> > Hi. My name is Dakotah Rickard.
> >
> > I'm new to the list, but I have a couple of questions concerning Sound
> > RTS.
> >
> > First of all, I love the game. It's addictive, and I've recommended it
> > to many of my friends.
> >
> > I have only a few questions:
> > First, would it be possible to release a version of Sound RTS which
> > does not require the online server to play against others? In other
> > words, would it be possible to make a LAN version that can be played
> > totally without internet? Perhaps you could release the server to the
> > public. it's not that I want to have no interaction with the online
> > server. I have a few friends who have computers but have no internet
> > connection. I'd love to play with them.
> >
> > Also, would it be possible to code in a few functions soas to allow
> > the Server host to have server messages? For example, "I'm shutting
> > the server down soon," or "I appologize for the delay, I'm waiting for
> > someone to log in before we start," or "That was bad sportsmanship."
> > Any communication that needs doing is only able to be done through an
> > online messaging program. Unfortunately, that means that you have to
> > know who you're playing with. Idea, would it be possible to allow you
> > to send say a five-second voice clip? That'd be helpful.
> >
> > Thanks in advance for the answers.
> > I love this game.
> >
> > Signed:
> > Dakotah RIckard
> >
> > On 7/11/07, SoundMUD <[EMAIL PROTECTED]> wrote:
> >> About the voice, I finally could remove automatically the silence at
> >> the end of the sound files with MS Mary and MS Mike. The game is the
> >> same, but the 2 installers are there if you want to compare:
> >> MS Mary: http://jlpo.free.fr/soundrts/soundrts-1.0-b6-en-mary.exe
> >> MS Mike: http://jlpo.free.fr/soundrts/soundrts-1.0-b6-en-mike.exe
> >> You can install them in different folders.
> >>
> >> _______________________________________________
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> >>
> >
> > _______________________________________________
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> >
>
>
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