Sort of like in Monkey Business where the space bar swings both the net and the sword? I still find that game to be a lot of fun, although I cannot do well on the bonus round. -- If guns cause crime, then pencils cause misspelled words. ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Monday, August 06, 2007 9:28 AM Subject: Re: [Audyssey] Quality games was rail racer
> Hi, > Yeah, I understand why you would ask for an easy to use user interface, > but sometimes that isn't always possible if the game character needs to > do allot of things. > For example a 3D FPS game may require the player to jump in any > direction, climb, walk, run , crouch, crawl, stand, etc.All in the same > game to get around the 3D world. > In Tomb Raider I find the keyboard commands a bit donting as you have a > huge number of moves you can do with Lara Croft, and each one has it's > own advantages in the game. > For example, you may need to crouch and then crawl in a small passage to > get into the next room. You have to jump up onto a ledge to get the rope > which you have to climb to get to a door way high above you. You have to > swim across an underground lake to find a special item on the other side. > As a result you end up with tuns of keyboard commands, modifications of > each other, but the game is incredibly fun, ritch, and nothing like we > have in the audio game market. > I suppose I could dumb it down that the same keys do the proper action > if you encounter a specific item like lake, rope, etc, but that isn't > quite the same. > > blind guy wrote: >> Hello Thomas. >> I think that easy games are very cool, by easy I mean not having 4 >> sets of 3000 keystrokes. alt and f tell you this. ctrl+t tells you >> that. f tells your the direction you're facing. Fun games, I'll admit, >> are usually hard, at least for me, and a game that's easy just has no >> replay value. For instance, LWork's judgment day has a very nice >> replay value because you earn stuff for doing certain things. And >> maybe you do it wrongly and have to do it again because you screwed >> something up? Well, frankly, that's what I call fun, I call fun stuff >> with replay value. I call fun challenging with a simple/medium user >> interface/keyboard controls. How about the rest of you, listers? >> > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.