Sounds good to me. Olny worry about that is, do ya know how big that's gonna be? Almost as big as TR4, but not quite. I was thinking of TR 1 Aniversity myself. Hmm. I better check and see how many levels are in the newer TR1. The old one I know has 15. Trenton Matthews
T Man TV! Why watch it, if you can "listen" to it! Web site: http://tman.net.ms Windows Live/MSN: <a href="http://tman.net.ms/msnim:[EMAIL PROTECTED]</a> Skype: <a href="skype:tmantv?add">Ad me to your Skype contacts!</a> By Phone: 303-872-7536 ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: <gamers@audyssey.org> Sent: Friday, August 31, 2007 10:21 PM Subject: [Audyssey] Tomb Raider and Open Source Ideas > Hi all, > A couple of weeks ago we were discussing on list about making a possible > Tomb Raider game that is accessible. At the time I felt I shouldn't get > involved with a direct clone do to copyrights, but I've reconsidered, > and have thought of a possible plan to do it. > First, most of the companies holding copyrights tend to go after > companies and individuals which make a derivative work based on a > specific trade mark or product, and then attempt to sell it.However, > companies tend to leave general fan fiction alone when the person or > persons are doing it for free, and don't try and market or publicize > their work. Which is where a free and open source project might come in > to play. > My thoughts are once I clear my schedule of the current projects, such > as Monty, I could begin work on a free and open source 3D game engine > that we could use to recreate some of our favorite sighted games that > have legal restrictions attached to them. Obviously, the trade marks, > sounds, characters, are all legally owned by their companies, but if we > write the games as fan fiction without selling the works we might have a > chanse of pulling this off. > Second, I've been a fan of Tomb Raider for a long time, and I'd be > interested to know if you have any requests as to which of the 6 games > you would like me to begin with. > I'm personally thinking of starting with Angel of Darkness just because > I don't have the original game sounds, but the sounds in that game are > pretty common sounds to come across such as: rain, elevators, punching, > kicking, cemmi-automatics, elivators, wild dogs, and hundreds of other > generic day to day sounds I can pick up, and make the USA Games version > as near to the original as humanly possable. The music, fmv sequences > and cut scenes are also easy to come by. Finally, Angel of Darkness > didn't offer as many puzzles as earlier games where you spent allot of > time solving puzzles. > Though, I can say as far as the best game to actually play for shear fun > value would have to be Last Revelation. In TRLR Lara Croft is searching > for the amulet and armour of horus. Not surprisingly Von Croy is also > looking for those items, they try to knock Lara off, and the evil > Egyptian God Set returns for a final battle, but is no match for Lara > Croft. > Anyone have any suggestions, thoughts, or input about this idea? > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > > > -- > No virus found in this incoming message. > Checked by AVG Free Edition. > Version: 7.5.484 / Virus Database: 269.13.1/981 - Release Date: 8/31/2007 > 6:13 AM > > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]