Che,
    I think you misunderstood my concerns about the game.  I am hesitant to 
pay a monthly fee because I can get busy with work and I may only play a few 
times a month.  Other times I am not doing much and I can play a lot.  I 
would like a single player rpg so that I can pick up the game where I left 
off and not feel as though I am wasting money everytime I choose not to play 
my game.  I am currently subscribed to Sryth.  I enjoy th game very much but 
it just seems like other things have taken my attention the last few months 
and I haven't played much at all.

Yvonne
Stressed out?  Need to relax?  Call Yvonne and schedule your massage today!

(361) 249-8739
[EMAIL PROTECTED]
----- Original Message ----- 
From: "Che" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, September 23, 2007 12:55 PM
Subject: Re: [Audyssey] New RPG and Sound RTS and its potential


>  I can understand that certainly, but it is not cheap hosting a dedicated
> server every month, and the bills have to be paid somehow.
>  I think there will be enough players of an online RPG to sustain the
> server cost month to month, but it can only be proven if it is tried, so 
> we
> shall see.
>  Later,
>  Che
>
> ----- Original Message ----- 
> From: "Yvonne Alaniz" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Sunday, September 23, 2007 11:55 AM
> Subject: Re: [Audyssey] New RPG and Sound RTS and its potential
>
>
>>I am also excited about the multi-player rpg but I would also like to see
>> something that is a single player game.  I am not sure that I want to pay
>> a
>> recurring monthly fee.
>>
>> Yvonne
>> Stressed out?  Need to relax?  Call Yvonne and schedule your massage
>> today!
>>
>> (361) 249-8739
>> [EMAIL PROTECTED]
>> ----- Original Message ----- 
>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Saturday, September 22, 2007 12:53 PM
>> Subject: Re: [Audyssey] New RPG and Sound RTS and its potential
>>
>>
>>> Hi Che,
>>> Holy cow! That sounds great! Can't wait to see how this new RPG turns
>>> out. I've been waiting to
>>>
>>>
>>>
>>> Che wrote:
>>>>   Hi Yvonne,
>>>>   Sound RTS is quite different from the concept I am outlining for the
>>>> online RPG.
>>>>   Sound RTS is more of a tactical battle game, designed to play like a
>>>> chess
>>>> game, one at a time, but with no carry over or character creation
>>>> involved
>>>> from game to game.
>>>> The world I am creating will be very interactive with dozens of players
>>>> playing in the world at once and interacting with each other, either in
>>>> groups fighting together or just hanging out, swapping equipment, gold,
>>>> etc.
>>>> and war stories as they voice chat.
>>>>   There will be quest for players to fulfill for xp, both as 
>>>> individuals
>>>> and
>>>> as a team in groups or clans, as well as randomly generated monsters to
>>>> fight.
>>>>   The environment and interface will be completely unique, using the
>>>> mouse
>>>> and keyboard to fight and cast spells.
>>>>   For example, as you walk around a village, you might hear a couple of
>>>> people talking in the distance, and as you near them their voices will
>>>> grow
>>>> louder.  A friend in the group may ask you for a force field spell if
>>>> you
>>>> are a mage build, and assuming you have mana to spare, you can grab 
>>>> your
>>>> mouse, draw the proper spell design on your mouse pad and give them a
>>>> force
>>>> field for their next battle.
>>>>   The strength of the spell will be determined by your abilities as a
>>>> mage
>>>> and your proficiency at casting that particular spell.
>>>>   Anyone that has played Rail Racer will know I design with lots of
>>>> features
>>>> for great replay value, and this new RPG will be no different.
>>>>   It will basically be a blind version of something like World of
>>>> Warcraft,
>>>> with a monthly fee paid to play it.
>>>>   I will be posting a poll on Blind Adrenaline soon to get some 
>>>> feedback
>>>> on
>>>> the RPG, so keep your ears peeled.
>>>>   I have one more small project to get out of the way first, then full
>>>> development will start on this immerssive new world for us all to 
>>>> enjoy.
>>>>   Later,
>>>>   Che
>>>>
>>>
>>>
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