Now giving it thought Pole was indeed clockwise around the track, but I 
don't see any difference which direction a players car runs.

Ron

----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, September 26, 2007 10:48 PM
Subject: Re: [Audyssey] Raceway tracks.


Hi Ron,
Well, weather you need a hard lef turn or say an easy left turn usually
depends on the size of the track in question. For example if it is a
half mile oval track the curves are much sharper than a two mile track.
I don't think game wize if the track moves clockwize or counter
clockwize it makes much of a difference. I've seen it both ways. The
Nascar games for NES, PC, etc all move counter clockwize since that is
how Nascar tracks are. However, in games like Poll Position I remember
them moving clockwize.



Ron Schamerhorn wrote:
> Hi Tom
>
>   As for the direction of the track I don't really see alot of difference 
> in
> game play, though that could be largely due to my lack of experience with
> racing games.
>   As for styles of tracks, I do think it will add some variety to the 
> game,
> instead of always right turn, hard right, there might be something like a
> easy left turn, right turn hard left or some such.  Mixing it up some is a
> good idea.
>
> Ron
>
>
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