Yeah, of course you already have a working game with a big engine behind it and so on. However, it might be interesting for any new projects. I think I'll wait till February or so and then see how the bugs are doing. Obviously you'd drop support for everything before WinXP, which may be a bad idea. ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Sunday, October 28, 2007 8:00 PM Subject: Re: [Audyssey] XAudio2 - was: new directx 9
Hi Davy, Personally, I would still use DirectSound 9, and wait for Microsoft to get the bugs worked out of XAudio, Xac, and XInput. The technologies are new, primarily for XBox developers, and many of the bug fixes between Auggust 2007 and November 2007 relate directly to those libraries so they are not what ai would consider production quality yet. Think about it a moment. DirectInput, DirectSound, etc are at version 9 and the XBox libraries is at version 2. Hmmm... Which one is likely to be the more stable choice here? I think as far as USA Games is conserned, now that I got the bomb shell of MDX going south, I will convert my code to support the DirectX 9 com components. Davy Kager wrote: > Hi, > > I just wondered, have any of you developers already had a closer look at > XAudio2? I just did, and I have to admit that it looks really interesting. > Depending on the release date of a stable beta or final version I might > rewrite my game engine to use this new sound API. My engine is in a very > early stage, so porting is still very easy. Furthermore, I don't want to > release a game soon, so I've got the time. On the other hand, I see the > compatibility issues (WinXP/Vista only). > So what are your thoughts about this DirectSound replacement? > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > > > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]