Hi Bryan,
Perhaps, but that information was never shared with me while transfering 
the game. As I said the idea of a boss never occurred to me since I was 
intending to clone the original to some greater degree.
My only question is if bosses were going to be so important why wait 
until the last two or three weeks of development when I am finalising 
things to ask for bosses? That is way way too late in the development 
cycle to start over and add things that should have been added months 
ago. As a result it could be months before I get around to adding that 
feature if at all.


Bryan wrote:
> Actually Thomas, James did have plans for a boss monster at the end of the 
> game. If you downloaded and read the manual it said you would gain the final 
> piece of the scroll and gain untold wealth as a result...assuming of course 
> that you could defeat the guardian. As to what sort of creature the guardian 
> might be I don't know, but given he mythology and legends of that time I'd 
> imagine either some sort of undead perhaps, or a molevolant spirit of some 
> kind or, similar to Zelda, some animated stone statue not unlike the Armos.
> Time is an illusion, lunchtime doubly so.
>   


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