You can kill the disturbance in version 1.2 of Shades of Doom, but it takes a great deal of ammo. In all honesty, it's better to just trap it.
Talksina said the following on 12/12/2007 9:19 AM: >> hi, > always about temporal disturbance, I knew in a version of SOD (before > the one online now) that it could be also blown up with a proximity blast mine > that is > target the monster with scope and when it's centered, drop the mine. > wait and go a few feet away, not to get wounded/killed from the mine, > and the monster explodes > but, right now, with last SOD version, I do not manage to make it > work like that > -- Raul A. Gallegos .. http://www.asmodean.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]