You can kill the disturbance in version 1.2 of Shades of Doom, but it 
takes a great deal of ammo. In all honesty, it's better to just trap it.

Talksina said the following on 12/12/2007 9:19 AM:
>> hi,
> always about temporal disturbance, I knew in a version of SOD (before 
> the one online now) that it could be also blown up with a proximity blast mine
> that is
> target the monster with scope and when it's centered, drop the mine. 
> wait and go a few feet away, not to get wounded/killed from the mine, 
> and the monster explodes
> but, right now, with last SOD version, I do not manage to make it 
> work like that
> 
-- 
Raul A. Gallegos .. http://www.asmodean.net

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