Hi Everyone,
I know it has been a long time since we have discussed the Star Wars 
game in production by USA Games so I decided to bring the topic up. I'd 
like to announce some of the current changes and ideas for the game as 
well as offer everyone a chanse to openly discuss the game.
As allot of you gamers know I have been a very big fan of Mara Jade 
since she first appeared in Heir To the Empire. I have a large 
collection of Mara Jade fan collecter stuff including action figures, 
books, and games. So it is not surprising one of my all time  favorite 
games Lucas Arts produced Was, "Jedi Knight II Mysteries of the Sith," 
which featured, you guessed it, Mara Jade as the lead character. For 
those of you who have never played Mysteries of the /Sith and want to 
know what it was about here is a short summary of the game.
Following an Imperial attack at Altyr 5 roomers begin circulating that a 
new Sith Lord has joined the Empire. Jedi Master Luke Skywalker asks his 
friend, the former smuggler and aspiring Jedi knight, Mara Jade to track 
down the Sith Lord and stop him at all costs.
Throughout her quest Mara must battle Imperial Storm Troopers, Imperial 
Droids, smugglers,
Wampas, Rancors, and even defeat a dark side clone of herself. Finally, 
once she meets the new Sith Lord does she have what it takes to defeat him?
At this poinht in time I am basically thinking of a game based on 
Mysteries of the Sith with some personal changes tossed in for good 
measure and to improve the game somewhat.
For example, in the original game you would have to steel an Imperial 
shuttle to escape to the secret asteroid base where the Empire was 
launching its attacks into New Republic space. Personally, flying around 
in an old Imperial shuttle is sort of dull considering the kinds of 
fighters and ships Mara pilots in the books. It is like, "hey, what is 
an ace starfighter pilot doing in an old shuttle?"
Instead of the Imperial shuttle i could replace it with Mara's personal 
ship, Jade's Fire, which would just happen to be standing on the North 
landing platform instead of the shuttle. The advantage with adding the 
Jade's Fire rather than using the original shuttle is that I could 
introduce some dog fighting levels which would show case Mara's 
starfighter ace abilities in addition to her Jedi skills.
Another change I feel would improve the game over the original is the 
switch between level 1 and level 2. In the original game when you ended 
level 1 you took off in the shuttle. In the next seen, opening of level 
2, you landed on the base ready to shut it down. That's ok I guess, but 
I always felt there should be some sort of combat seen in between those 
two levels.Some sort of dog fight or space combat seen as you atempt to 
land on the secret asteroid base.
What my thoughts are is in my version before you go to level 2 you would 
have an extra level in between where you could dog fight against Tie 
Fighters. You might be piloting the Jade's Fire towards the secret 
asteroid base when you suddenly get jumped by a squad of Tie Fighters. 
Before you could land on the base you'd have to dog fight, and destroy 
all Tie Fighters.
Perhaps the biggest change I intend to make is i plan to use Mara for 
all the game levels. In the original game you got to play as Kyle on 
some levels, but it was something I didn't care fore. Kyle is an ok Star 
Wars character, but not my favorite. I always felt the game would have 
been better if Lucas Arts focussed on one or the other character than 
switching between characters on different levels.
So this is my thoughts and plans right now. Anyone, have thoughts, 
suggestions, or comments?



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