You're right.  No bones about it.  Oops, wait a minute.  Ah, never mind. 
(grin)  Maybe there's a skeleton in the closet, and I need to get at it to 
kill it.  Now, what did I do with that skeleton key?  Sheesh.

---
If you don't stand behind our troops,
please, feel free ... to stand in front of them!

----- Original Message ----- 
From: "Bryan" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, February 10, 2008 5:44 PM
Subject: Re: [Audyssey] Montezuma's Return Progress Report.


> Actually in an ancient temple like that it does fit. Why not have it 
> guarded
> by the undead forms of those who protected it in life? Skeletons are, 
> unless
> I'm muh mistaken, a form of undead.
> Time is an illusion, lunchtime doubly so.
> ----- Original Message ----- 
> From: "Richard sherman" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Sunday, February 10, 2008 5:32 PM
> Subject: Re: [Audyssey] Montezuma's Return Progress Report.
>
>
>> Hi Thom,
>>
>> I am glad that this situation has been resolved.
>>
>> I like the title of Angela's Quest.
>>
>> I do have one thing that is puzzling myself.  In the game, we would jump
>> over the rolling skulls. but it seems likely that we would be able to 
>> jump
>> over a sword wielding skeleton. I don't have a better replacement for the
>> skulls, but a skeleton just doesn't seem to fit also. That is my only
>> concern at this time.
>>
>> Rich
>> ----- Original Message ----- 
>> From: Thomas Ward
>> Sent: Sunday, February 10, 2008 4:12 PM
>>
>>
>> Hello everyone,
>> I would like to announce that the Montezuma's Return copyright issues
>> have been successfully resolved this afternoon. Here is what is
>> happening so everyone is aware of what to expect over the next few days.
>> First, I have agreed to change the title of Montezuma's Return to
>> something else, and remove all references of Montezuma's Return from my
>> web site. Tentatively I am thinking of republishing the game under the
>> title Angela's Quest. Though, the name of the game is only one thing I
>> have to think over the next few days.
>> Second, since this game is not really going to be Montezuma's Revenge or
>> Montezuma's Return any more I have decided to use my own creative
>> license to make some changes in the game which I hope all of you like.
>> For example, rather than bouncing and rolling skulls I am going to
>> replace them with sword wielding skeleton warriors.
>> Third, since all the game levels were based directly on Montezuma's
>> Revenge's levels I have also agreed to modify the levels and redesign
>> the temple levels from scratch.
>> Finally, because I am aware it could take a couple of months to redesign
>> the game fully I will be releasing a patched version of Montezuma's
>> Return Beta 9 to the web site under its new name.
>> I also want everyone to know all of your product keys you have received
>> for Montezuma's Return will still work with the new game. I am not
>> planning on making changes to the product activation and licensing code
>> other than to assign your product keys to the new product name and
>> version. However, your keys should still work fine.
>>
>>
>> ---
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>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
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