Battle, yes. Battle would be good. Time is an illusion, lunchtime doubly so. ----- Original Message ----- From: "shaun everiss" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Sunday, February 10, 2008 8:35 PM Subject: Re: [Audyssey] Montezuma's Return Progress Report.
> WHY JUMP, BATTLE i WOULD THINK. > aLTHOUGH SINCE WE AR CHANGING THE GAME, WE CAN HAVE 1 SWORD THAT DOES NOT > BREAK, WELL UNLESS YOU FIGHT SOMETHING WITH A THICK SKIN THEN YOU NEED > ANOTHER. > wHAT ABOUT FISTS. > At 03:30 p.m. 11/02/2008, you wrote: >>Hi bryan, >> >>I do hear yours and Thomas's point on this. It was just a matter of >>physics and such. and yes I do understand this is a game. But snakes, >>large spiders, and rolling skulls are easily understood that they can be >>jumped over. A sword wielding skeleton would be too large to just jump >>over. Maybe a skeleton torso that crawls after you might work. >> >> That is my point. I hope I am making it clear. not trying to be >> argumentative. >> >>Either way, I will be very happy with whatever modifications Thomas makes >>to this project. >> >>Rich >>----- Original Message ----- >>From: Bryan >>Sent: Sunday, February 10, 2008 5:44 PM >> >> >>Actually in an ancient temple like that it does fit. Why not have it >>guarded >>by the undead forms of those who protected it in life? Skeletons are, >>unless >>I'm muh mistaken, a form of undead. >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to >>[EMAIL PROTECTED] >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[EMAIL PROTECTED] >>If you have any questions or concerns regarding the management of the >>list, >>please send E-mail to [EMAIL PROTECTED] > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]