It doesn't matterto me Tom on how you approach the game.  However maybe we 
can modify the weapons a little bit, but then again we should just use those 
weapons that the axtecs used, they survived by using them right?

Jason
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kb3icc and this is Jason known as Blind Fury
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, February 14, 2008 2:13 PM
Subject: [Audyssey] MOTA Weapons and Combat


> Hello gamers,
> I've been doing some research in to Aztec technology, weapons, and
> researching a viable combat system for MOTA Beta 2, and I do see some
> areas we need to discuss as a group. Option one is to stick to some true
> historical weapons of the Aztecs. Option 2 is to ignore the historical
> weapons and add some other types of weapons into the game. Option 3 is
> to try and mix and match weapons.
>
> 1. If we stick to true historical Aztec weapons all weapons are going to
> be extremely low tech. According to all historical accounts when the
> Spanish invaded the Aztec Empire in 1520 the Aztec warriors used a
> number of weapons made from obsidian and wood. one of the common weapons
> used is a sword-like weapon made out of obsidian with a short blade and
> a sharpened edge. The Aztecs also carried throwing or shooting weapons
> such as obsidian tipped spears, arrows, and darts. The elite warrior
> classes carried a lance-like weapon with  four obsidian points on it
> which was said to be quite deadly on the battle field.  Finally, like
> most low tech races they carried the usual clubs, stone knives, and bone
> tools.
> One of the problems of sticking to this historical based weapon system
> is that I don't believe I have sound effects for stone swords, knives,
> wooden lances, etc. Though, I could look around and see if I have any.
> Second, i do have sounds for metal swords, knives, blade traps, spikes,
> etc but historically the Aztecs would have not possessed such technology
> in 1520 or earlier.
>
> 2. Since using historical weapons could be difficult I have been looking
> at how other treasure hunting adventures handle this problem. In most of
> the cases such as in Indiana Jones and Tomb Raider they use completely
> fictional weapons, or supply the explorer with a weapon to start with.
> In the Indiana Jones line of games from Lucas Arts Indi is always armed
> with fists, a pistil, and a whip which is given to him at the start.
> Either that or he finds the pistil somewhere early on in the game before
> he begins searching for the treasure.
> In the Tomb Raider games Lara Croft begins the game with a pistil, but
> she is able to find or obtain new weapons in one of two ways. In some
> games she can pick up guns and ammo near enemy explorers trying to stop
> her from completing her quest which makes total sense. In other times
> she can find guns and weapons left behind by explorers who are missing
> or dead who entered the tomb before her. In either case there is a
> logical, but good way to find modern weapons.
>
> So what do you all think? Do you think I should do it sort of Indiana
> Jones style by giving Angela x weapons to begin the game with, or should
> I use the found it on the dead explorer theme?
>
>
> Thanks.
>
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